Crisis Core Final Fantasy VII
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11-29-2015, 03:10 PM
Post: #586
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RE: Crisis Core Final Fantasy VII
(09-30-2015 07:10 PM)vctrku Wrote: Hi, I am trying to run this game on my Note 5, but every time I start the game, it loads the opening cinematic perfectly fine, but right when it gets to the battle and I start controlling Zach, PPSSPP crashes. Try disabling/unchecking "Fast Memory" option. I had the same problem and after I unchecked Fast Memory game finally worked for me. |
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12-06-2015, 01:41 AM
Post: #587
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RE: Crisis Core Final Fantasy VII
I need some help with the Crisis Core rom on ppsspp v1.1.1 The game looks and runs great, except for one tiny issue. The in game cutscenes (not cinematics, and only a handfull of the cutscenes infact) all seem to ignore the texture/resolution/AA settings in the psp emu. They're all SUPER fuzzy like there's zero AA applied to them, and nothing I change settings wise changes that.
I'm currently using the following settings: rendering mode: Backend - Direct 3D9 Mode - Buffered Rendering Simulate Block Transfer Effects - on framerate control: Frameeskipping - Off Auto Grameskip - Off Prevent FPS from exceeding 60 - On Alternative Speed - 0 features: Postprocessing Shader - FXAA Antialiasing Fullscreen - off Stretch to display - off Display layout editor - havnt touched this performance: Rendering resolution - 5x psp display rotation - landscape vsync - off mipmapping - off hardware transform - on software skinning - off vertex cache - off lazy texture caching - off retain cahnged textures - off disable slower effects - off spline/bezier curves quality - high texture scaling: upscale level - auto upcale type - xBRZ deposterize - off texture filtering: anisotropic filtering - 16x Texture Filtering - auto screen scaling filter - linear hacks: (all hacks are turned off) overlay information: Show FPS Counter - none show debug statistics - off debugging: (havn't touched any of this) Now, these settings work for a beautiful and flawless play through of birth by sleep, but something in them is off for Crisis Core. Any ideas anyone? |
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12-06-2015, 04:32 AM
Post: #588
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RE: Crisis Core Final Fantasy VII
ZigZag557 what are your pc specs.
Does the problem also happens on the ingame cut scene that is after the cinematic cut scene when you start a new game(when Zack is talking on the phone). It works fine here on both my video cards(nVidia GTX750TI and Intel HD4600) And btw those need to be enabled mipmapping - off software skinning - off vertex cache - off Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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12-06-2015, 08:26 AM
Post: #589
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RE: Crisis Core Final Fantasy VII
It's only some cutscenes, like so far its been the scene where the sephy hologram breaks zacks sword and hes on the ground about to get stabbed, and its on the dummy apple cutscene in wutai.
Also my specs are I7-5820, GTX770, 16 gigs DDR4, SSD HD |
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12-06-2015, 09:20 AM
(This post was last modified: 12-06-2015 08:31 PM by vsub_.)
Post: #590
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RE: Crisis Core Final Fantasy VII
It does look bad(I don't remember if it was that bad(on my old 17inch 1024x768 Monitor))but
(12-06-2015 08:26 AM)ZigZag557 Wrote: the scene where the sephy hologram breaks zacks sword and hes on the ground about to get stabbed That's a video cutscene(like the first one on the train which you can't make it look better) (12-06-2015 08:26 AM)ZigZag557 Wrote: and its on the dummy apple cutscene in wutai. Only parth of it is prerendered cut scene and that parth looks really bad(especially on a big screen) The videos are just at low resolution and no options can make them look better Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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12-06-2015, 07:02 PM
Post: #591
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RE: Crisis Core Final Fantasy VII
Ahh, ok. Well then... I suppose that's the information I needed. Thanks. XD
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12-23-2015, 09:16 AM
Post: #592
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RE: Crisis Core Final Fantasy VII
Anyone have the code to make run Crisis Core at 60 fps?
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01-22-2016, 02:44 PM
(This post was last modified: 01-22-2016 02:46 PM by Netherspark.)
Post: #593
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Transferred saves from PSP won't load (help?)
I've been trying to copy my saves of Crisis Core from my PSP to the emulator, but the screen just goes black when I try to load them. Here's what I did:
I copied the PSP's memstick folder to the correct location, but the game couldn't find them when I tried to load them in PPSSPP. Then I noticed the saves had slightly different names to the save I made from the emulator (the PSP was ULES01044DATA0, and PPSSPP was ULUS10336DATA0). So I changed the names of the folders to match the emu ones, and they now actually show up in the game. However when I try to load them the screen goes black and nothing happens. I thought it might be due to different regions, so I got the EU version of the Crisis Core rom and tried again but it's still the same problem. Can anybody help? |
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01-22-2016, 05:09 PM
Post: #594
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RE: Crisis Core Final Fantasy VII
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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02-21-2016, 12:20 PM
Post: #595
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RE: Crisis Core Final Fantasy VII
I've been having problems with Crisis Core for a while now, not sure if it has something to do with the new version or not. All I can say about the problem is that as I'm playing the program randomly decides to crash. It is never the same thing that crashes it, though occasionally it will go into a crash loop mostly with exiting the menu. I will be just playing the game, like just now fighting trash to try to get some materia mastered. It doesn't make playing all that fun. And now all of a sudden it has started freezing the video when I enter into battles randomly! What is going on?
The settings I have running are as follows: rendering mode: Backend - Direct 3D9 Mode - Skip buffer effects (non-buffered) Simulate Block Transfer Effects - on framerate control: Frameeskipping - Off Auto Grameskip - Off Prevent FPS from exceeding 60 - On Alternative Speed - 0 features: Postprocessing Shader - FXAA Antialiasing Fullscreen - off Stretch to display - off Display layout editor - n/a performance: Rendering resolution - 5x psp vsync - off mipmapping - off hardware transform - on software skinning - off vertex cache - on lazy texture caching - off retain cahnged textures - off disable slower effects - off spline/bezier curves quality - high texture scaling: upscale level - auto upcale type - xBRZ deposterize - off texture filtering: anisotropic filtering - 16x Texture Filtering - auto screen scaling filter - linear hacks: (all hacks are turned off) overlay information: Show FPS Counter - speed show debug statistics - off |
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05-12-2016, 08:15 PM
(This post was last modified: 05-12-2016 08:41 PM by mamama120894.)
Post: #596
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RE: Crisis Core Final Fantasy VII
I'm using PPSSPP on my samsung galaxy s5 .... It worked fine with other game , but not with ff7 Crisis core . When i launch FF7 Crisis core game , the title reapeatedly appear . That mean i can't play it . Anyone who know this problem please help me . Sorry for my bad English but please help me (((
My PPSSPP are already latest version . ...... |
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05-13-2016, 09:10 AM
Post: #597
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RE: Crisis Core Final Fantasy VII
(05-12-2016 08:15 PM)mamama120894 Wrote: I'm using PPSSPP on my samsung galaxy s5 .... It worked fine with other game , but not with ff7 Crisis core . When i launch FF7 Crisis core game , the title reapeatedly appear . That mean i can't play it . Anyone who know this problem please help me . Sorry for my bad English but please help me ((( You're probably missing the menus. It happened to me too. When the opening cinematic plays, press X then look at the bottom right of the screen. A "New Game" and "Load Game" text should appear. |
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05-15-2016, 01:29 AM
(This post was last modified: 05-15-2016 01:34 AM by mamama120894.)
Post: #598
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RE: Crisis Core Final Fantasy VII
I didnt see anything . Just SQUARE ENIX and 10th anniversary ....... again and again . If i can post the video you will know what i need to do and help me fix it ? Thanks first
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05-15-2016, 06:13 AM
Post: #599
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RE: Crisis Core Final Fantasy VII
I think that's how one of the original versions of PPSSPP that first started supporting this game ran, when videos weren't working yet.
You're using the latest version right? I recommend the latest git build. Have you verified your ISO has a good crc? -[Unknown] |
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05-15-2016, 03:31 PM
Post: #600
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RE: Crisis Core Final Fantasy VII
What's the git build ? Can you tell me ? And mine FF7 Crisis core is : "ULUS 10336"
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