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Final Fantasy IV: Complete Collection
#16
Thanks for these codes. I'm trying to get those rare drop rate bonus cheats to work, however I am not too sure how they work. They mention prayer modifier +X% rare drop rate. Does the prayer thing refer the pray ability of Rosa? i.e. cast a successful prayer and you get the bonus?

I activated the cheat and nothing seems to have changed, killing enemies even with the +999900% cheat yields no drops after battles.

Thanks
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#17
(12-22-2015, 06:10 PM)aturtledoesbite Wrote: For the XXXX, you want to substitute twice the index of the item you want. Once you've got that, just add it to the address there with Windows Calculator (or the Mac equivalent [if you're using Linux, you can probably do it in your head anyway]). Stick that code in your cheat INI file, tick it off, and have fun.

Alright Turtle, you da real mvp. I found your codes while trying to get 99 of the Small Tails items to trade with the Tail Collector guy in Elban Cave and they works great Big Grin

However, I thought that you meant add twice the index of the item, instead of substitute. My codes for the Small Tail item is 0x0079425A + 01C9 + 01C9 = 0x007945EC

For noob Windows user like me, to calculate the codes, open up the Calculator program, go to View > Programmer and select Hex mode.
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#18
I don't understand how to substitute the index code for the item I want, I'm new to this whole thing. Basically, I don't want to break the game and get every item I just want a very specific code for the Mythril Nuts and Mythril Bolts so I don't have to grind for them. If someone could help me out I'd be greatly appreciative.

Edit - I brute forced it to get the codes I wanted. Here they are for anyone else looking for this specific code set.
_C0 98 Kokkol Ore
_L 0x0079452C 0x00000062
_C0 98 Doll Parts
_L 0x00794538 0x00000062
_L 0x0079453A 0x00000062
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#19
Hello everyone,

Thank you for the codes already posted.

I am looking for a code/cheat that will allow one to walk through walls. I know there were codes for Final Fantasy IV on the SNES that allowed for this as well as Final Fantasy IV The After Years on the Wii that allowed for this too. However, I have not found one for this addition of the game. I would appreciate any help here! Thank you!
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#20
Here's a code for the first story you may like. Let's see those ore hounds sweat with all these tails. Just make sure that slot is empty first or filled with something you don't care about before activating.

_C0 Infinite Pink Tails in 12th item slot(left to right)
_L 0x003FAEDC 0x00000F9
_L 0x003FAEDE 0x0000063

Also, I know there is a post here with a bunch of codes for infinite hp and such but I expanded on it to include characters that aren't listed as well as max HP/MP so you won't have to worry about healing in battle dropping your HP. They are also in order should you wish to find them yourself in a hex editor/cheat engine (hint: the lower case alphabet in the RAM Dump starts with 0B as a, and upper case alphabet starts with 25 as A) Once you've found the first character name just add 170 to the address or count down 23 lines to find the next name. No clue why it is different from hex to text converters where a = 61 and A = 41:

Code:
_C0 Cecil HP 9999 _L 0x103F742C 0x0000270F _C0 Cecil Max HP 9999 _L 0x103F742E 0x0000270F _C0 Cecil MP 999 _L 0x103F7430 0x000003E7 _C0 Cecil Max MP 999 _L 0x103F7432 0x000003E7 _C0 KAIN HP 9999 _L 0x103F759C 0x0000270F _C0 KAIN Max HP 9999 _L 0x103F759E 0x0000270F _C0 Rosa HP 9999 _L 0x103F770C 0x0000270F _C0 Rosa Max HP 9999 _L 0x103F770E 0x0000270F _C0 Rosa MP 999 _L 0x103F7710 0x000003E7 _C0 Rosa Max MP 999 _L 0x103F7712 0x000003E7 _C0 Rydia HP 9999 _L 0x103F787C 0x0000270F _C0 Rydia Max HP 9999 _L 0x103F787E 0x0000270F _C0 Rydia MP 999 _L 0x103F7880 0x000003E7 _C0 Rydia Max MP 999 _L 0x103F7882 0x000003E7 _C0 Cid HP 9999 _L 0x103F79EC 0x0000270F _C0 Cid Max HP 9999 _L 0x103F79EE 0x0000270F _C0 Tellah HP 9999 _L 0x103F7B5C 0x0000270F _C0 Tellah Max HP 9999 _L 0x103F7B5E 0x0000270F _C0 Tellah MP 999 (Cast meteor till heart content) _L 0x103F7B60 0x000003E7 _C0 Tellah Max MP 999 _L 0x103F7B62 0x000003E7 _C0 EDWARD HP 9999 _L 0x103F7CCC 0x0000270F _C0 EDWARD Max HP 9999 _L 0x103F7CCE 0x0000270F _C0 Yang HP 9999 _L 0x103F7E3C 0x0000270F _C0 Yang Max HP 9999 _L 0x103F7E3E 0x0000270F _C0 Palom HP 9999 _L 0x103F7FAC 0x0000270F _C0 Palom Max HP 9999 _L 0x103F7FAE 0x0000270F _C0 Palom MP 999 _L 0x103F7FB0 0x000003E7 _C0 Palom Max MP 999 _L 0x103F7FB2 0x000003E7 _C0 Porom HP 9999 _L 0x103F811C 0x0000270F _C0 Porom Max HP 9999 _L 0x103F811E 0x0000270F _C0 Porom MP 999 _L 0x103F8120 0x000003E7 _C0 Porom Max MP 999 _L 0x103F8122 0x000003E7 _C0 Edge HP 9999 _L 0x103F828C 0x0000270F _C0 Edge Max HP 9999 _L 0x103F828E 0x0000270F _C0 Edge MP 999 _L 0x103F8290 0x000003E7 _C0 Edge Max MP 999 _L 0x103F8292 0x000003E7 _C0 FuSoYa HP 9999 _L 0x103F83FC 0x0000270F _C0 FuSoYa Max HP 9999 _L 0x103F83FE 0x0000270F _C0 FuSoYa MP 999 _L 0x103F8400 0x000003E7 _C0 FuSoYa Max MP 999 _L 0x103F8402 0x000003E7

I also found the addresses for the stats, but it only changed the visual number. It did not effect the multipliers, att/def/mdef, hit %/evade %/ m evade %. While I found those too I figured it was pointless since I can't get CE to actually change anything or locate pointers. Was still fun anyway.

(01-18-2016, 01:26 AM)Zerberbuth Wrote: Thanks for these codes. I'm trying to get those rare drop rate bonus cheats to work, however I am not too sure how they work. They mention prayer modifier +X% rare drop rate. Does the prayer thing refer the pray ability of Rosa? i.e. cast a successful prayer and you get the bonus?

I activated the cheat and nothing seems to have changed, killing enemies even with the +999900% cheat yields no drops after battles.

Thanks

I'm lost regarding those pray codes as well. Not even sure if PP is pray power or something else, or if the pray at once cheat is suppose to allow you to get all the benefits you activate at the same time. Could definitely use some feedback from the poster about those.
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#21
(12-22-2015, 06:10 PM)aturtledoesbite Wrote: (If someone has a more code-efficient way of modifying a 1000-byte block of memory to read "63 00" on repeat, I'm all ears.)


Not sure if PPSSPP will read C++ from notepad, but if so maybe this would work? I'm new to all this, self-teaching while A.D.D., and no longer young so who knows:
Code:
#include <iostream> #include <iomanip> using namespace std; int main() { int i=0x0079425C;//item// int q=0x00000063;//quantity// for (i=0x0079425C;i<=0x00794646;i+=2) { cout<<showbase<<internal<<setfill('0'); cout<<hex<<setw(10)<<uppercase<<(i)<<" "<<setw(10)<<(q)<<"\n"; } return 0; }
That writes out the list you made...at least it does using Microsoft Visual C++ 2010 Express.
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#22
I'll turn my joke detector off for this and give you guys some directions ~ No PPSSPP can't "read cpp from a notepad", it does however support all cwcheat code types(except the completely useless 0xB) and the ones listed below would shorten such long lists to 2 lines without any programming involved:
Code:
32 bit multi line write 0x4AAAAAAA 0xXXXXYYYY 0xDDDDDDDD 0xIIIIIIII 16 bit multi line write 0x8AAAAAAA 0xXXXXYYYY 0x1000DDDD 0x0000IIII 8 bit multi line write 0x8AAAAAAA 0xXXXXYYYY 0x000000DD 0x000000II
where A - address, X - number of repeats, Y - offset, D - value, last one is optional, increases value of each following repeat by I.

Also for anyone searching efficiency ~ ASM. Can't do better than free and that's how most of the time asm cheats end up costing.
Low > high lvl, at least when it comes to cheats and other hacks.
http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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#23
I found some tips of healing in this site chakras.soulchakra[.]com , don't know how they can work or not.
Can anyone please check and say that chakras really work or not?
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#24
I'd like to request a code to edit a specific character into a specific character slot (FFIV). Such codes already exist for the GBA and NDS versions, but my CC knowledge is pretty limited and so far I've been unable to identify which address is used, or even if it still works the same way.

For reference, here is the RAW code for the GBA version:

Code:
Slot 1 Modifier 020069E6:?? Slot 2 Modifier 020069E7:?? Slot 3 Modifier 020069E8:?? Slot 4 Modifier 020069E9:?? Slot 5 Modifier 020069EA:?? 00 - Cecil (Paladin), (Dark Knight) before class change at Mt. Ordeals 01 - Kain 02 - Rosa 03 - Rydia (Adult), (Child) before she first leaves party after Fabul 04 - Cid 05 - Tellah 06 - Edward 07 - Yang 08 - Palom 09 - Porom 0A - Edge 0B - FuSoYa

Thanks in advance.
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#25
Hey there I can't get the exp code to work. I'm putting it under the .ini like this

C0 EXP Modifier x128
_L 0x2005a394 0x000529C0

Am I doing something wrong?
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#26
Fixed. I didn't have the full code.
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#27
(05-08-2017, 01:35 AM)Hunty Wrote: I'd like to request a code to edit a specific character into a specific character slot (FFIV). Such codes already exist for the GBA and NDS versions, but my CC knowledge is pretty limited and so far I've been unable to identify which address is used, or even if it still works the same way.

For reference, here is the RAW code for the GBA version:

Code:
Slot 1 Modifier 020069E6:?? Slot 2 Modifier 020069E7:?? Slot 3 Modifier 020069E8:?? Slot 4 Modifier 020069E9:?? Slot 5 Modifier 020069EA:?? 00 - Cecil (Paladin), (Dark Knight) before class change at Mt. Ordeals 01 - Kain 02 - Rosa 03 - Rydia (Adult), (Child) before she first leaves party after Fabul 04 - Cid 05 - Tellah 06 - Edward 07 - Yang 08 - Palom 09 - Porom 0A - Edge 0B - FuSoYa

Thanks in advance.

Character Slot Codes

1st slot. 003F73F8

2nd slot. 003F73F9

3rd slot. 003F73FA

4th slot. 003F73FB

5th slot. 003F73FC

Now I have a code of my own if anyone can help me with.
200492B8 00042840. The code makes all attacks and spells do 2x damage. I want to know if any can help me find a break damage code. It should be in the same address area.

My only way of code searching I can do is through cwcheat on my psp. Thanks for any help I can get.
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#28
Based on Sir Gelan's information combined with aturtledoesbite's list Final Fantasy IV: Complete Collection I was able to extrapolate the Item Slots for FFIV Main game and Interlude.

The root address 0x003FAxxy where:
xx (shown) denotes row and y column:
EBy 1-4
ECy 5-8
EDy 9-12
EEy 13-16
EFy 17-20
F0y 21-24
F1y 25-28
F2y 29-32
F3y 33-36
F4y 37-40
F5y 41-44
F6y 45-48

y (shown) denotes the column where 63 is the amount and zzzz is the item:
0
4
8
C


Code:
_C0 Infinite Slot 1 _L 0x203FAEB0 0x0063zzzz _C0 Infinite Slot 2 _L 0x203FAEB4 0x0063zzzz _C0 Infinite Slot 3 _L 0x203FAEB8 0x0063zzzz _C0 Infinite Slot 4 _L 0x203FAEBC 0x0063zzzz



Item list (zzzz) is used as-is:

Code:
Flame Claws 0001 Ice Claws 0002 Lightning Claws 0003 Faerie Claws 0004 Hell Claws 0005 Cat Claws 0006 Rod 0007 Ice Rod 0008 Flame Rod 0009 Thunder Rod 000A Polymorph Rod 000B Faerie Rod 000C Stardust Rod 000D Lilith Rod 000E Staff 000F Healing Staff 0010 Mythril Staff 0011 Power Staff 0012 Aura Staff 0013 Sage's Staff 0014 Rune Staff 0015 Dark Sword 0016 Shadow Blade 0017 Deathbringer 0018 Mythgraven Blade 0019 Lustrous Sword 001A Excalibur 001B Flame Sword 001C Icebrand 001D Defender 001E Blood Sword 001F Ancient Sword 0020 Sleep Blade 0021 Stoneblade 0022 Spear 0023 Wind Spear 0024 Flame Lance 0025 Ice Lance 0026 Wyvern Lance 0027 Holy Lance 0028 Blood Lance 0029 Gungnir 002A Kunai 002B Ashura 002C Kotetsu 002D Kiku-ichimonji 002E Murasame 002F Masamune 0030 Assassin's Dagger 0031 Mage Masher 0032 Thorn Whip 0033 Chain Whip 0034 Blitz Whip 0035 Flame Whip 0036 Dragon Whisker 0037 Crescent Axe 0038 Dwarven Axe 0039 Ogrekiller 003A Mythril Knife 003B Dancing Dagger 003C Mythril Sword 003D Kitchen knife 003E Ragnarok 003F Shuriken 0040 Fuma Shuriken 0041 Boomerang 0042 Moonring Blade 0043 Dream Harp 0044 Lamia Harp 0045 None 0046 Poison Axe 0047 Rune Axe 0048 Mythril Hammer 0049 Gaia Hammer 004A Wooden Hammer 004B Avenger 004C Bow 004D Crossbow 004E Great Bow 004F Killer Bow 0050 Elfin Bow 0051 Yoichi Bow 0052 Artemis Bow 0053 Iron Arrows 0054 Holy Arrows 0055 Fire Arrows 0056 Ice Arrows 0057 Lightning Arrows 0058 Blinding Arrows 0059 Poison Arows 005A Silencing Arrows 005B Angel Arrows 005C Yoichi Arrows 005D Medusa Arrows 005E Artemis Arrows 005F None 0060 Iron Shield 0061 Dark Shield 0062 Demon Shield 0063 Lustrous Shield 0064 Mythril Shield 0065 Flame Shield 0066 Ice Shield 0067 Diamond Shield 0068 Aegis Shield 0069 Genji Shield 006A Dragon Shield 006B Crystal Shield 006C Iron Helm 006D Dark Helm 006E Hades Helm 006F Demon Helm 0070 Lustrous Helm 0071 Mythril Helm 0072 Diamond Helm 0073 Genji Helm 0074 Dragon Helm 0075 Crystal Helm 0076 Leather Cap 0077 Feathered Cap 0078 Wizard's Hat 0079 Sage's Miter 007A Gold Hairpin 007B Ribbon 007C Headband 007D Green Beret 007E Black Cowl 007F Glass Mask 0080 Iron Armor 0081 Dark Armor 0082 Hades Armor 0083 Demon Armor 0084 Knight's Armor 0085 Mythril Armor 0086 Flame Mail 0087 Ice Armor 0088 Diamond Armor 0089 Genji Armor 008A Dragon Mail 008B Crystal Mail 008C Clothing 008D Leather Clothing 008E Gaia Gear 008F Sage's Surplice 0090 Black Robe 0091 Luminous Robe 0092 White Robe 0093 Power Sash 0094 Minerva Bustier 0095 Prison Garb 0096 Bard's Tunic 0097 Kenpo Gi 0098 Black Belt Gi 0099 Adamant Armor 009A Black Garb 009B Iron Gloves 009C Dark Gloves 009D Hades Gloves 009E Demon Gloves 009F Gauntlets 00A0 Mythril Gloves 00A1 Diamond Gloves 00A2 Giant's Gloves 00A3 Genji Gloves 00A4 Dragon Gloves 00A5 Crystal Gloves 00A6 Iron Armlet 00A7 Ruby Ring 00A8 Silver Armlet 00A9 Power Armlet 00AA Rune Armlet 00AB Crystal Ring 00AC Diamond Armlet 00AD Protect Ring 00AE Cursed Ring 00AF Bomb Fragment 00B0 Bomb Crank 00B1 Antarctic Wind 00B2 Arctic Wind 00B3 Zeus's Wrath 00B4 Heavenly Wrath 00B5 Stardust 00B6 Lilith's Kiss 00B7 Vampire Fang 00B8 Bacchus's Wine 00B9 Hermes Sandals 00BA Bronze Hourglass 00BB Silver Hourglass 00BC Gold Hourglass 00BD Spider Silk 00BE Decoy 00BF Red Fang 00C0 White Fang 00C1 Blue Fang 00C2 Light Curtain 00C3 Bomb Core 00C4 Lunar Curtain 00C5 Silent Bell 00C6 Gaia Drum 00C7 Crystal 00C8 Coeurl Whisker 00C9 Summon Book 00CA Bestiary 00CB Alarm Clock 00CC Unicorn Horn 00CD Potion 00CE Hi-Potion 00CF X-Potion 00D0 Ether 00D1 Dry Ether 00D2 Elixir 00D3 Phoenix Down 00D4 Gold Needle 00D5 Maiden's Kiss 00D6 Mallet 00D7 Diet Ration 00D8 Echo Herbs 00D9 Eye Drops 00DA Antidote 00DB Cross 00DC Remedy 00DD Siren 00DE Golden Apple 00DF Silver Apple 00E0 Soma Drop 00E1 Tent 00E2 Cottage 00E3 Lustful Lali-Ho 00E4 Emergency Exit 00E5 Gnomish Bread 00E6 Goblin 00E7 Bomb 00E8 Cockatrice 00E9 Mindflayer 00EA Gysahl Greens 00EB Member's Write 00EC Gysahl Whistle 00ED Carnelian Signet 00EE Baron Key 00EF Sand Pearl 00F0 Earth Crystal 00F1 Magma Stone 00F2 Luca's Necklace 00F3 Whisperweed 00F4 Dark Crystal 00F5 Rat Tail 00F6 Adamantite 00F7 Frying Pan 00F8 Pink Tail 00F9 Lugae's Key 00FA Dark Matter 00FB Godhand 00FC Apollo's Harp 00FD Triton's Dagger 00FE Seraphim's Mace 00FF Thor's Hammer 0100 Lightbringer 0101 Index Finger 0102 Excalipoor 0103 Abel's Lance 0104 Flare Sledgehammer 0105 Dragoon Gloves 0106 Hanzo's Gloves 0107 Martial Armlet 0108 White Ring 0109 Mist Ring 010A Harmony Ring 010B Twin Stars 010C Summon Book LO 010D Summon Book LL 010E Summon Book LA 010F Summon Book LS 0110 Summon Book LI 0111 Summon Book LR 0112 Summon Book LT 0113 Summon Book LB 0114 Summon Book LD 0115 Brave Suit 0116 Red Jacket 0117 Sage's Robe 0118 Robe of Lords 0119 Grand Armor 011A White Tiger Mask 011B Red Cap 011C Hypnocrown 011D Cat-Ear Hood 011E Grand Helm 011F Nirvana 0120 Asura's Rod 0121 Sasuke's Katana 0122 Mutsunokami 0123 Mystic Whip 0124 Perseus's Bow 0125 Perseus's Arrows 0126 Tiger Fangs 0127 Dragon Claws 0128 Loki's Lute 0129 Rising Sun 012A Assassin's Dagger 012B Gigant Axe 012C Hog Call 012D Hero's Shield 012E Rainbow Robe 012F White Dress 0130 Chocobo Suit 0131 Tabby Suit 0132 Maximillian 0133 Caesar's Plate 0134 Dragoon Plate 0135 Assassin Vest 0136 Battle Gear 0137 Vishnu Vest 0138 Scrap Metal 0139 Purified Water 013A Muddy Water 013B Honey 013C Firewood 013D Torch 013E Doll 013F Raggedy Doll 0140 Key 0141 Megalixir 0142 Bloody Spear 0143 Requiem Harp 0144 Broadsword 0145 Longsword 0146 Iron Sword 0147 Coral Sword 0148 Bronze Shield 0149 Bronze Helm 014A Steel Helm 014B Bronze Armor 014C Chainmail 014D Plate Mail 014E Javelin 014F Trident 0150 Partisan 0151 Kingsword 0152 Falchion 0153 Training Garb 0154 Large Shield 0155 Turban 0156 Blue Tail 0157 Flan Ring 0158 Sprint Ring 0159 Hammer 015A Boy's Clothes 015B Girl's Clothes 015C Knife 015D Dagger 015E Warrior's Clothes 015F Clown's Clothes 0160 Mage's Clothes 0161 Angel's Clothes 0162 Circlet 0163 Mage's Robe 0164 Battle Axe 0165 Horned Armor 0166 Horned Helmet 0167 Tomahawk 0168 Kokkol Ore 0169 Whip 016A Healing Rod 016B Green Tail 016C Agartite 016D Mythril Spring 016E Mythril Bolt 016F Mythril Nut 0170 Bronze Breastplate 0171 Silver Breastplate 0172 Hyper Wrist 0173 Rose Twine Dress 0174 Metal Knuckles 0175 Kaiser Knuckles 0176 Red Tail 0177 Chakra Band 0178 Foot Ninja Gear 0179 Shinobi Gear 017A Black Tail 017B Psycho Spiral 017C Member's Card 017D VIP Card 017E Wizard's Rodd 017F Queen's Whip 0180 Queen's Tights 0181 Queen's Mask 0182 Queen's Gloves 0183 Protect Staff 0184 Mystic Veil 0185 Talisman 0186 Red Robe 0187 Single Star 0188 Kodachi 0189 Metal Boomerang 018A Manji Shuriken 018B Kogarasu 018C Steel Headplate 018D Purple Tail 018E Chakram 018F Goblin Mask 0190 Mist Wrap 0191 Treasure Hunter 0192 Crimson Cherry 0193 Wing Edge 0194 Rapid Ring 0195 Ring of Memories 0196 Amulet of Memories 0197 White Tail 0198 Whisperweed Seed 0199 Poet's Notebook 019A Bard's Lyre 019B Gil Bird Egg 019C Silver Harp 019D Sand Pearl 019E Whisperweed Seed 019F Poet's Notebook 01A0 Bard's Lyre 01A1 Gil Bird Egg 01A2 Gil Band 01A3 Economical Ring 01A4 Damcyan Flowers 01A5 Velour Coat 01A6 Dark Harp 01A7 Beret 01A8 Gold Tail 01A9 Silver Tail 01AA Muse Harp 01AB Officer's Hat 01AC Ice Whip 01AD Level Band 01AE Bronze Tail 01AF Exorcist's Gown 01B0 Professor's Robe 01B1 Dragoon Lance 01B2 Cross Helm 01B3 Bone Wrist 01B4 Gray Tail 01B5 Demon Slayer 01B6 Obelisk 01B7 Sledgehammer 01B8 Ebony Robe 01B9 Ebony Blade 01BA Ebony Tail 01BB Rare Band 01BC Master's Staff 01BD Proof of Courage 01BE Enhancement Sword 01BF Ladle 01C0 Ramuh Staff 01C1 Shiva Crystal 01C2 Sylph Feather 01C3 Chocobo 01C4 Frying Pan 01C5 Ladle 01C6 Boltslicer 01C7 Bone Mail 01C8 Small Tail 01C9 Smell Tail 01CA Small Tale 01CB Small Fail 01CC Rainbow Tail 01CD Recovery Rod 01CE - 01CF Fire Scarf 01D0 Ultima Weapon 01D1 Adamant Shield 01D2 Adamant Helm 01D3 Adamant Gloves 01D4 Pink Armor 01D5 Twin Stars 01D6 Treasure Hunter v2 01D7 Rapid Ring v2 01D8 Gil Band v2 01D9 Level Band v2 01DA Rare Band v2 01DB Limit Ring 01DC Reach Ring 01DD Provoke Ring 01DE Tokita Sword 01DF Akiyama Armor 01E0 Final Outfit 01E1 Blue Armor 01E2 Discovery Book 01E3 Crystal 01E4 Lunar Shield 01E5 Lunar Helm 01E6 Lunar Mail 01E7 Lunar Gloves 01E8 Phase Cutter 01E9 Phase Body 01EA Phase Helm 01EB Phase Knuckle 01EC Phase Shield 01ED Debug Ring 01EE
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#29
Before I figured out how to port PSP codes between JAP/USA I noticed that NPJH-50414 had a "No Random Battles/No Encounters code" that works for every chapter of the game while ULUS-10560 only applies to the main game and interlude.

Code:
_S NPJH-50414 _G Final Fantasy IV: The Complete Collection (PlayStation Store) [JP] _C0 No Encounters _L 0x200CF8E0 0x1000004C _L 0xD0000000 0x10008000 _L 0x200CF8E0 0x14C70053 _C0 No Encounters After Years _L 0x200A0D04 0x10000005 _L 0x200B968C 0x10000005 _L 0x200CF8E0 0x1000004C _L 0xD0000002 0x10008000 _L 0x200A0D04 0x10800005 _L 0x200B968C 0x10800005 _L 0x200CF8E0 0x14C70053

From the non-after years code we can see that 0x200CF8E0 is listed twice with two different values and a 0xD code sandwiched in between. Anyway 0x1000004C is the no random value, 0x14C70053 is the normal encounter and 0xD is the joker to assign a button toggle.

The after years code has the original 0x200CF8E0 plus a couple new lines. If we were to compare that to the currently ported US codes there's a difference of 148 hex that gets subtracted from all but the 0xD line.

Code:
_S ULUS-10560 _G Final Fantasy IV: The Complete Collection [US] _C0 No Encounters _L 0x200CF798 0x1000004C _L 0xD0000000 0x10008000 _L 0x200CF798 0x14C70053 _C0 No Encounters After Years _L 0x200A0BBC 0x10000005 _L 0x200B9544 0x10000005 _L 0x200CF798 0x1000004C _L 0xD0000002 0x10008000 _L 0x200A0BBC 0x10800005 _L 0x200B9544 0x10800005 _L 0x200CF798 0x14C70053

But when you consider that the after years code already contains the main game no encounter, a simpler way to write it is:

Code:
_S ULUS-10560 _G Final Fantasy IV: The Complete Collection [US] _C0 No Encounters _L 0x200A0BBC 0x10000005 _L 0x200B9544 0x10000005 _L 0x200CF798 0x1000004C _C0 Normal Encounters _L 0x200A0BBC 0x10800005 _L 0x200B9544 0x10800005 _L 0x200CF798 0x14C70053

Just drop the joker altogether.
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#30
(08-08-2017, 12:22 AM)noabody Wrote: Still, if someone can take a look and maybe test or provide a better code, that would be nice.
Any chance you could look at my Crisis Core thread? I need a re-raise code to prevent Instant Death attacks on the EU Uk version of the PSP game.
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