Digimon Adventure
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10-07-2015, 06:51 AM
Post: #166
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RE: Digimon Adventure
Anyone still playing this game? In episode 18 I can't talk to anyone because there is no "Talk" option no
matter how close I get to anyone. I can't carry on because I have to talk to piccolomon to get training started. I'm using ppsspp on android. Is this a bug? How can I get around this? |
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10-07-2015, 12:10 PM
Post: #167
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RE: Digimon Adventure
(10-07-2015 06:51 AM)obnoxious Wrote: Anyone still playing this game? In episode 18 I can't talk to anyone because there is no "Talk" option no Never saw this before. I have alread finished the game more than a year ago and the only problem I got was at the Onimon Mission before getting to the final fight. What device are You running? Also are You running with deffault emulator settings? If not, try saving to the internal memory with savegame (not save state) them load default configurations and try again loading from the game menu. |
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11-09-2015, 07:41 PM
Post: #168
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RE: Digimon Adventure
If there is any of you who is just finished chapter 19 (metal greymon) or starting at chapter 20 (taichi solo) can you send me your save file. Accidentally overwrote my save state with the opening and my second save state is at chapter 15, my save data is at angemon vs devimon episode. I really don't want to replay 5 episodes, especially during etemon's saga
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11-10-2015, 11:05 AM
(This post was last modified: 11-10-2015 11:05 AM by farahjr.)
Post: #169
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RE: Digimon Adventure
(11-09-2015 07:41 PM)chkev13 Wrote: If there is any of you who is just finished chapter 19 (metal greymon) or starting at chapter 20 (taichi solo) can you send me your save file. Accidentally overwrote my save state with the opening and my second save state is at chapter 15, my save data is at angemon vs devimon episode. I really don't want to replay 5 episodes, especially during etemon's saga I could send to You but i'm on a New Game+ and don't want to spoil Your gameplay. xD |
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11-10-2015, 10:33 PM
Post: #170
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RE: Digimon Adventure
(11-10-2015 11:05 AM)farahjr Wrote:(11-09-2015 07:41 PM)chkev13 Wrote: If there is any of you who is just finished chapter 19 (metal greymon) or starting at chapter 20 (taichi solo) can you send me your save file. Accidentally overwrote my save state with the opening and my second save state is at chapter 15, my save data is at angemon vs devimon episode. I really don't want to replay 5 episodes, especially during etemon's saga Do I need to replay from the first episode or can I play episode 20 straightaway? |
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11-12-2015, 06:11 PM
Post: #171
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RE: Digimon Adventure
(11-10-2015 10:33 PM)chkev13 Wrote:(11-10-2015 11:05 AM)farahjr Wrote:(11-09-2015 07:41 PM)chkev13 Wrote: If there is any of you who is just finished chapter 19 (metal greymon) or starting at chapter 20 (taichi solo) can you send me your save file. Accidentally overwrote my save state with the opening and my second save state is at chapter 15, my save data is at angemon vs devimon episode. I really don't want to replay 5 episodes, especially during etemon's saga You can Play from where i'm in but my new game + have all digimons without limits...and that would totally ruin all of Your fun. |
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11-23-2015, 12:20 PM
(This post was last modified: 11-23-2015 01:24 PM by vnctdj.)
Post: #172
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RE: Digimon Adventure
I downloaded v5 english patch iso and whenever I press new game my pc freezes along with emulator.Anyone know how to get it working?
Edit by vnctdj : Piracy is not allowed on our forum, please respect the rules. |
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02-23-2016, 02:13 AM
Post: #173
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Digimon Adventure isn't working
Title: Digimon Adventure
Genre: Role Playing, Dungeon Crawl Region: Japan (English Patched) Format: ISO Version: v.1.2.1 OS: Android Device: LG G2 Compatibility: Menu/Intro I'm a big fan of Digimon and Re:: Digitize works perfectly like all my games but ever since i got it in japanese it would run smoothly but all of a sudden it starts to slow down with gameplay and music and i really want to play this. I already watched video but they were on old versions and wouldnt work. Plz someone have playable settings to tell me because im so fustrated right now |
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02-23-2016, 03:42 PM
Post: #174
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RE: Digimon Adventure isn't working
(02-23-2016 02:13 AM)RetroGamer6311 Wrote: Title: Digimon Adventure Use the search button next time http://forums.ppsspp.org/showthread.php?...ht=Digimon PC specs CPU = Intel Core i5 10500 GPU = Nvidia GeForce GTX 1660 Storage = 240GB SSD, 1TB HDD, 2TB HDD RAM = 16GB DDR4 OS = Windows 11 Mobile Devices Xiaomi Mi11 CPU = Qualcomm Snapdragon 888 GPU = Adreno 660 RAM = 8GB Storage = 256GB OS = Android 12 |
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02-23-2016, 05:47 PM
(This post was last modified: 02-23-2016 05:48 PM by vnctdj.)
Post: #175
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RE: Digimon Adventure
Merged.
Thank you takeshineale88 ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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08-28-2016, 05:02 PM
Post: #176
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RE: Digimon Adventure
Any updates on this? How well does this run on a s7 edge with exynos?
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08-30-2016, 03:19 AM
Post: #177
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RE: Digimon Adventure
Tried it out on my s7 edge, and iPhone 6s Plus.
The first scene you can move around with all kids on screen game runs around 15-20 fps. Usually 17 fps audio off and native res (1x) on my s7 edge. Using muted audio on my 6s+ the same scene and moving around the game stays between 25-30 fps. |
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05-12-2017, 02:16 PM
Post: #178
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Pixelated Textures Beyond V0.9.8 (Windows)
Hi!
Since the version v0.9.9, i've this problem... But I did not have this problem in PPSSPP 0.9.8: I missed something? Do you have a solution? Thanks |
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05-13-2017, 02:04 PM
Post: #179
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RE: Pixelated Textures Beyond V0.9.8 (Windows)
rendering resolution to 4x or higher
also postprocessing shader try FXAA Try AntiMicro graphical program used to map keyboard keys and mouse controls to a gamepad/controller. http://forums.ppsspp.org/showthread.php?tid=12513 or http://www.x360ce.com |
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05-13-2017, 02:15 PM
Post: #180
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RE: Pixelated Textures Beyond V0.9.8 (Windows)
First of all, we keep 1 thread per game on this forum which for this game is here.
Now for the problem - you can just disable "Simulate block transfer effects" in graphics settings. This will remove cel-shading effect from this game as the "low res" is nothing, but a side effect of how this effect works. To explain it a bit simpler - this game takes a "screenshot" of everything in 480x272, cuts out characters from it, add's those black borders around them, then pastes that modified low res image on top of the initial render. I would agree the effect is ugly and it's nice that it's easy to disable via settings, but the ancient ppsspp versions that "looked better" by default were actually wrong. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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