OpenGL texture bug
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01-22-2015, 04:30 PM
(This post was last modified: 01-23-2015 08:59 PM by vnctdj.)
Post: #1
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OpenGL texture bug
Hello!
I have just downloaded the latest release, which is 0.9.9.1-1582-g08eaa6e. I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update? This happens when I enable texture scaling. This is weird but please fix it! Edit: This only occurs in OpenGL although the build claims that it resolves this issue! P.S: This was in another thread but I deleted it and made a new one here because here it's a better location for this topic! I've also added 2 screenies. It works fine on Direct3D9 but OpenGL bugs. Thank you! BeeBlaze |
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01-22-2015, 05:40 PM
Post: #2
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RE: Monster Hunter 3rd Bug
Thanks for reporting, I'll have a look. Must have done something silly..
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01-22-2015, 10:47 PM
Post: #3
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RE: Monster Hunter 3rd Bug
I rolled back the changes for now. Will try again after release
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01-23-2015, 04:01 AM
Post: #4
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RE: Monster Hunter 3rd Bug | |||
01-23-2015, 09:00 PM
Post: #5
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RE: OpenGL texture bug
Thread's title renamed to make it more relevant.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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03-24-2015, 10:27 AM
Post: #6
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RE: OpenGL texture bug
I have noticed word bugs all over Monster Hunter 3rd when I launch it. Is this happening with any one else? It used to work fine before this update?
___________________________ Nawaz |
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03-24-2015, 11:26 AM
Post: #7
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RE: OpenGL texture bug | |||
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