PPSSPP iOS Port
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03-22-2013, 10:26 PM
Post: #661
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RE: PPSSPP iOS Port
[quote='Bash0r' pid='10034' dateline='1363994192']
Final Fantasy Works now Good and with your settings, it Works perfekt!!!!! Only Sound a Little Bit buggy! NICE FF CC ON MY IPHONE 5 )) [/q |
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03-22-2013, 10:41 PM
(This post was last modified: 03-22-2013 11:38 PM by Bash0r.)
Post: #662
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RE: PPSSPP iOS Port
Here: http://www.youtube.com/watch?v=LKLzFeIqj...tube_gdata
Can somebody send me a clean savefile plz? |
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03-23-2013, 12:03 AM
Post: #663
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RE: PPSSPP iOS Port
(03-22-2013 09:25 PM)theCreed Wrote:(03-22-2013 04:05 PM)ppssppikachu Wrote: really the screen keeps flashing in mortal kombat unchained but the game runs at a perfect 60fps..... Hi, Can anyone here help me to run "yu-gi-oh tag force 5"??? I'd tried some settings combinations but without positive results. I can't pass through the black screen with the little witch at the bottom. Using "the-avenger's 7.0D build". |
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03-23-2013, 12:35 AM
Post: #664
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RE: PPSSPP iOS Port
updated with latest git version,also fixed whatever it is that prevented me from using the builbot version names(wouldn't let me upload something with a version number more than 10 chars)
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03-23-2013, 12:45 AM
(This post was last modified: 03-23-2013 12:45 AM by [Unknown].)
Post: #665
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RE: PPSSPP iOS Port
the avenger, are you still using -O3? If so, I'd be very interested to hear if anyone sees an issue (including lower FPS) in the avenger's build that doesn't appear in angelXwind's with the same version number. If someone does see such a problem, it'd be helpful to know which game, what version number, and how to reproduce the problem.
Edit: btw, the avenger, thanks for updating and thanks for the build. -[Unknown] |
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03-23-2013, 12:50 AM
(This post was last modified: 03-23-2013 12:53 AM by the avenger.)
Post: #666
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RE: PPSSPP iOS Port
(03-23-2013 12:45 AM)[Unknown] Wrote: the avenger, are you still using -O3? If so, I'd be very interested to hear if anyone sees an issue (including lower FPS) in the avenger's build that doesn't appear in angelXwind's with the same version number. If someone does see such a problem, it'd be helpful to know which game, what version number, and how to reproduce the problem.yw,and yes i am still using -O3,which should be a perfect because now you can get test the difference between -O3 and normal since angelXwind build with the defaults,if you'd like i can upload a second package with another identifier so you can have both builds on the same device |
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03-23-2013, 01:15 AM
(This post was last modified: 03-23-2013 02:13 AM by ppssppikachu.)
Post: #667
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RE: PPSSPP iOS Port
(03-23-2013 12:35 AM)the avenger Wrote: updated with latest git version,also fixed whatever it is that prevented me from using the builbot version names(wouldn't let me upload something with a version number more than 10 chars) Is it on cydia? in the same source or... got the latest avenger buil and is more stable and gives a couple of frames more.... (03-23-2013 01:15 AM)ppssppikachu Wrote:(03-23-2013 12:35 AM)the avenger Wrote: updated with latest git version,also fixed whatever it is that prevented me from using the builbot version names(wouldn't let me upload something with a version number more than 10 chars) still testin...... |
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03-23-2013, 03:16 AM
Post: #668
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RE: PPSSPP iOS Port
(03-23-2013 12:03 AM)Morocotopo Wrote:(03-22-2013 09:25 PM)theCreed Wrote:(03-22-2013 04:05 PM)ppssppikachu Wrote: really the screen keeps flashing in mortal kombat unchained but the game runs at a perfect 60fps..... I dloaded yu-gi and tried all combination of settings and could not get it to work.Try one of angelx builds maybe... |
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03-23-2013, 03:52 AM
Post: #669
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RE: PPSSPP iOS Port
Have the latest build, it gets a black screen after the FF 10th anniversary logo. Anyone experienced this kind of problem??
Device: iphone 4s 6.1.2 Game: crisis core |
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03-23-2013, 04:21 AM
Post: #670
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RE: PPSSPP iOS Port
(03-22-2013 09:44 PM)ppssppikachu Wrote:(03-22-2013 09:25 PM)theCreed Wrote:(03-22-2013 04:05 PM)ppssppikachu Wrote: really the screen keeps flashing in mortal kombat unchained but the game runs at a perfect 60fps..... |
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03-23-2013, 05:13 AM
Post: #671
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RE: PPSSPP iOS Port
The new build is pretty great @theavenger! Speed isn't an issue, seemed to have gotten fast during some cutscenes in crisis core (not video). However, sound isn't working too well. On the angelx repo...the sound includes all movement and all battle sounds including speech in battle. But nothing like that in this new build. Although in gunna stick with it as its faster
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03-23-2013, 05:20 AM
Post: #672
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RE: PPSSPP iOS Port
5 games for emulator PPSSPP to 60 fps full speed without display recorder tested on ipod touch 5
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03-23-2013, 07:23 AM
Post: #673
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RE: PPSSPP iOS Port
Any Ideas? Final Fantasy VII PPSSPP angelxwind build. |
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03-23-2013, 08:31 AM
Post: #674
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RE: PPSSPP iOS Port
(03-23-2013 07:23 AM)darrenliew96 Wrote: This is a common problem at the moment. Try and not press two buttons at the same time and you will be fine. It happens with avenger build too. I manage to play crisis core without pressing two buttons at the same time lol |
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03-23-2013, 08:53 AM
(This post was last modified: 03-23-2013 08:54 AM by darrenliew96.)
Post: #675
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RE: PPSSPP iOS Port
Quote:This is a common problem at the moment. Try and not press two buttons at the same time and you will be fine. It happens with avenger build too. I manage to play crisis core without pressing two buttons at the same time lol Try it without any buttons only X button to select. It just doesn't work. Only pause shown up when pressing START button |
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