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Final Fantasy Type-0
08-14-2013, 02:59 AM (This post was last modified: 08-14-2013 09:59 AM by Sabermoff.)
Post: #91
RE: Final Fantasy Type-0
Hello, I'm having a problem with this game where, after finishing the first part of disc one, it would prompt me to start disc two, as it should. But when I try to restart the emulator and boot disc two, it's just a black screen. I try to push some buttons, and then eventually the load file screen comes up. So I load the file, but it's just more perpetual black screen. I think it has something to do with the disc files not being one complete ISO file. Can anyone explain to me how to merge the discs together so I can get the second disc started? And if that isn't the problem, could someone let me know what the problem is? I have very little knowledge of all that file/emulator stuff. Thanks in advance.

*EDIT* Nevermind, I figured out how to merge the two discs. But I have another problem. After all the cutscenes upon starting the second disc, when you first get to the school, I try to go through that door directly across from where you start and past the water fountain, but the game always slows down to a complete stop on the loading screen for the next area. The VPS slows to around 1-1.5, and the FPS goes down to a static 0.0 and stays there. If anyone could address this problem, it would be greatly appreciated.
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08-14-2013, 07:29 AM (This post was last modified: 08-14-2013 07:31 AM by akai1994.)
Post: #92
RE: Final Fantasy Type-0
(07-04-2013 11:30 PM)solarmystic Wrote:  
(07-04-2013 11:11 PM)Gurlok Wrote:  Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one?

Just merge them. You'll have to anyway, for using the fantranslation when it's finished:-

http://skybladecloud.wordpress.com/proje...o-merging/
english translation is already on file Type-0 ISO Merging Files ? if no from where can i get english translation please Big Grin
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08-14-2013, 08:26 AM
Post: #93
RE: Final Fantasy Type-0
(08-14-2013 07:29 AM)akai1994 Wrote:  
(07-04-2013 11:30 PM)solarmystic Wrote:  
(07-04-2013 11:11 PM)Gurlok Wrote:  Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one?

Just merge them. You'll have to anyway, for using the fantranslation when it's finished:-

http://skybladecloud.wordpress.com/proje...o-merging/
english translation is already on file Type-0 ISO Merging Files ? if no from where can i get english translation please Big Grin

I mentioned that it's only to prepare for it when it's done. The translation is NOT done yet.

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08-14-2013, 09:49 AM
Post: #94
RE: Final Fantasy Type-0
(06-29-2013 12:38 AM)Mugetzu Wrote:  hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:



and if I disable the buferred rendering in that place gets all black screen D:

(08-14-2013 08:26 AM)solarmystic Wrote:  
(08-14-2013 07:29 AM)akai1994 Wrote:  
(07-04-2013 11:30 PM)solarmystic Wrote:  
(07-04-2013 11:11 PM)Gurlok Wrote:  Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one?

Just merge them. You'll have to anyway, for using the fantranslation when it's finished:-

http://skybladecloud.wordpress.com/proje...o-merging/
english translation is already on file Type-0 ISO Merging Files ? if no from where can i get english translation please Big Grin

I mentioned that it's only to prepare for it when it's done. The translation is NOT done yet.

but this guy has english traslation its only demo patch or what Tongue
(06-29-2013 12:38 AM)Mugetzu Wrote:  hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:



and if I disable the buferred rendering in that place gets all black screen D:
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08-14-2013, 10:02 AM (This post was last modified: 08-14-2013 10:04 AM by solarmystic.)
Post: #95
RE: Final Fantasy Type-0
(08-14-2013 09:49 AM)akai1994 Wrote:  
(06-29-2013 12:38 AM)Mugetzu Wrote:  hey, i come to a part where the screen goes all distorted, but this effect only appears in the top left and the rest of the screen was black D:



and if I disable the buferred rendering in that place gets all black screen D:

(08-14-2013 08:26 AM)solarmystic Wrote:  
(08-14-2013 07:29 AM)akai1994 Wrote:  
(07-04-2013 11:30 PM)solarmystic Wrote:  
(07-04-2013 11:11 PM)Gurlok Wrote:  Guys I'd like to know one thing: how do you swap the umd(iso) on the emu? Or I'm forced to merge the isos into one?

Just merge them. You'll have to anyway, for using the fantranslation when it's finished:-

http://skybladecloud.wordpress.com/proje...o-merging/
english translation is already on file Type-0 ISO Merging Files ? if no from where can i get english translation please Big Grin

I mentioned that it's only to prepare for it when it's done. The translation is NOT done yet.

but this guy has english traslation its only demo patch or what Tongue

That's just an incomplete patch that deals with some of the menu options. It is not complete. At all.

EDIT:- Here's the link if you're interested. It's by the same dude who translated KH BBS FM.

http://www.pspgweber.com/forums/viewtopi...6&start=60

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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08-14-2013, 10:11 AM
Post: #96
RE: Final Fantasy Type-0
but this guy has english traslation its only demo patch or what Tongue
[/quote]

That's just an incomplete patch that deals with some of the menu options. It is not complete. At all.

EDIT:- Here's the link if you're interested. It's by the same dude who translated KH BBS FM.

http://www.pspgweber.com/forums/viewtopi...6&start=60
[/quote]
thank you so much Big Grin
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08-15-2013, 12:25 AM
Post: #97
RE: Final Fantasy Type-0
Bump because I really need some help on this one. I've tried everything in my limited knowledge to find a solution, but nothing works.
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08-19-2013, 10:17 PM
Post: #98
RE: Final Fantasy Type-0
I just hope its gonna be fully playabe on 0.9 cause atm i tried almost all setting and still lagging or black screen Durning gameplay after passing to seccond scene Sad crossing fingers :*

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08-22-2013, 04:27 PM
Post: #99
RE: Final Fantasy Type-0
-final type-0 = bug about grapich in game during CG and plz do some thing about Char.shadow its looklikes a white bone omg
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08-26-2013, 11:20 AM (This post was last modified: 08-26-2013 11:22 AM by curraja.)
Post: #100
RE: Final Fantasy Type-0
Ok so game is kinda playable there are moments when i got 60 and 30 fps black screen occurs in some battles playing with buffer rendering in nearly impossible cause of lag next thing game freeze when i wanna save it happen all the time but so far i could at least get to battle withs summoned odin. Anyway i hope its gonna be better i dont wanna play any other game so badly -.-

Tested on my OP SGS4 4.3.1

O hai! Testing everything Samsung Galaxy S3 LTE Android 4.3


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09-19-2013, 11:00 AM (This post was last modified: 09-19-2013 03:20 PM by jesterpkl.)
Post: #101
RE: Final Fantasy Type-0
mine have some problem though..
after 2 or 3 battle at the start of the game, i think there is a cutscene or something, and my ppsspp just hangs there and my RAM usage maxed out..normally its just 1.2/4.0GB..but at that time it was like 3.9/4.0GB
any idea why?..

EDIT: sometime i waited for a few minutes and the game resumes, but not always though..it happen mostly when new enemy come out i think?..the ram usage keeps increasing..
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10-04-2013, 01:39 PM
Post: #102
RE: Final Fantasy Type-0
Just turn off texture scaling for those laggy moments with high memory usage, this game hates that feature;c.

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
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10-29-2013, 06:05 AM
Post: #103
RE: Final Fantasy Type-0
Will the PPSSPP ever fix the graphical bugs like the stick figure shadows or some of the UI hints being black boxes when displayed on the screen?
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12-12-2013, 04:02 PM
Post: #104
RE: Final Fantasy Type-0
Can I play Type-0 without merging the disc ISOs? If so, how? Just do what sabermoff did, save at the swap, close the emulator, and re-open with disc 2?
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12-12-2013, 04:13 PM
Post: #105
RE: Final Fantasy Type-0
There's now swap disc support, just press ESC / back and choose Switch UMD... at the point.
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