The Legend of Heroes: Trails in the Sky
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08-07-2013, 05:39 PM
Post: #76
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RE: The Legend of Heroes: Trails in the Sky
It seems that bugs were fixed on latest build.
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08-12-2013, 08:36 PM
Post: #77
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RE: The Legend of Heroes: Trails in the Sky
I just test it with the latest build ver.0.8.1-1279.
I found that the screen keeps flashing if I turn on buffer rendering or frame skip 1. But the speed is improved? Even the screen is flashing with frame skip 1, the speed is at 100% on any map. Before, I play it with ver.0.8.1-1029. I have to turn on buffer rendering and frameskip 1 to get the full speed and some maps with 50-80% speed. If the flashing problem could be fixed, it would be almost perfect. |
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08-12-2013, 08:39 PM
Post: #78
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RE: The Legend of Heroes: Trails in the Sky
(08-12-2013 08:36 PM)hotsuma Wrote: I just test it with the latest build ver.0.8.1-1279. Seems fine for my rig with BR ON and Frameskip 1. Did you turn on Multithreaded function? Try and switch it off, it will cause the screen to flash in certain games at the moment. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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08-17-2013, 05:24 PM
Post: #79
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RE: The Legend of Heroes: Trails in the Sky
Frameskip work perfectly on build v0.8.1-1571.
With frameskip 1, I get 60 VPS on android in every scenes. Even in the town, before is 50% only. Now is 100% with frameskip 1. Awesome! |
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09-16-2013, 10:42 AM
(This post was last modified: 09-16-2013 10:43 AM by paraskarora.)
Post: #80
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The Legend of Heroes: Trails in the Sky
Hey just completed entire game and it worked almost perfectly on my device and with maximum upscale level and anisotropic filtering with frame skipping set on 1 frame, with buffered rendering off.
An occasional slow downs in major towns but in dungeons and other locations music and it ran smoothly. Currently using 0.9.1 gold version from google play |
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09-18-2013, 06:20 AM
Post: #81
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RE: The Legend of Heroes: Trails in the Sky
I am not sure if its been.answered, but I found the exact problem with why the game freezes up after a battle. Im using my Samsung Galaxy Note 2 with the most up to date PPSSPP build 0.91.
For whatever reason, it is a sound issue. By keeping the ATRAC3+ enabled, the game freezes after battle. I tried disabling it and just leaving "enable sound" box checked and it did NOT freeze after battle, however there is no music.score anymore and only sound effects remain. I hope this helps and the developer can get this issue resolved. I can play the game but I would love to hear the music! :-) |
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09-23-2013, 09:52 PM
Post: #82
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RE: The Legend of Heroes: Trails in the Sky
I would like to report that the game randomly crashes after a battle and a weird sound de-sync is heard when that happens.
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09-24-2013, 12:48 PM
Post: #83
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RE: The Legend of Heroes: Trails in the Sky
Care to post the log so the dev folks can take a look?
Cooler Master HAF X Full Tower ASRock Z97 Extreme4 EVGA GeForce GTX 970 4GB EVGA SuperNOVA 850W Intel Core i5-4690K - OC'ed to 4.5GHz G.SKILL Ripjaws X 8GB DDR3 1600 CORSAIR Hydro H105 Indigo Xtreme 115X-XS Metallic TIM Windows 7 SP1 64-bit |
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09-24-2013, 01:03 PM
Post: #84
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RE: The Legend of Heroes: Trails in the Sky
How do i get a log?
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09-24-2013, 01:27 PM
(This post was last modified: 09-30-2013 05:23 PM by Squall.)
Post: #85
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RE: The Legend of Heroes: Trails in the Sky
The log is created by running Log.bat and it will appear in ./User/Logs
This game was perfectly playable in the past, before 0.9.1. If you want to play, try v0.9.1 for now. <s>I tried version v0.9.1-11xx and it crashed, but it is working on v0.9.1-1208.</s> (wrongly tested) |
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09-24-2013, 03:15 PM
(This post was last modified: 09-24-2013 03:20 PM by solarmystic.)
Post: #86
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RE: The Legend of Heroes: Trails in the Sky
@lonmc3
If my suspicions are correct, this game might also have the exact same issue with atrac3+ audio that's been afflicting quite a few other games recently since v0.9.1-842-00f8ae5. Games affected include GTA Vice City Stories, GTA Chinatown Wars and a Japanese game (如龙2:阿修罗篇) Try going back to v0.9.1-839-gde420f6 on the buildbot and see whether or not it randomly crashes. After that, try v0.9.1-842-g00f8ae5 or v0.9.1-863-gf26dfcb from the buildbot. If 839 doesn't crash but 842/862 does, then it's the same problem. Details on the github here:- https://github.com/hrydgard/ppsspp/issues/3805 PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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09-24-2013, 08:43 PM
(This post was last modified: 09-24-2013 08:53 PM by lonmc3.)
Post: #87
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RE: The Legend of Heroes: Trails in the Sky
will do il report back in a few
Revision 842 doesnt have the issue on my Nexus 4 but i noticed that after 9xx revisions it got slower at times and in the 10xx it started crashing after 3 battles (every time) |
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09-27-2013, 09:30 AM
(This post was last modified: 09-27-2013 09:33 AM by vsub_.)
Post: #88
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RE: The Legend of Heroes: Trails in the Sky
Cleared the game last week(more than 70 hours gameplay)while using 0.9.1-542 x86
No problems at all...need Buffered Rendering The only "problem" I found is that in the saving\loading screen,the text don't fit in the window Using PPSSPP on Windows 7 x64 SP1 i7 4771 3.5Ghz,GTX750TI,16GB RAM Batch iso <=> cso converter http://forums.ppsspp.org/showthread.php?tid=5384 Save Game\States Manager http://forums.ppsspp.org/showthread.php?tid=5516 |
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09-28-2013, 02:01 PM
Post: #89
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RE: The Legend of Heroes: Trails in the Sky
(09-24-2013 03:15 PM)solarmystic Wrote: @lonmc3 Gave 839 a try and it seems to be working fine. |
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09-28-2013, 06:39 PM
Post: #90
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RE: The Legend of Heroes: Trails in the Sky
Yes,that version is playable but it doesnt seem to be 842 either.....
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