@sirquasenada
Do you have a switchable graphics cards ?
If yes, use PPSSPP with the Intel Graphics card. I have a intel core i5 3210 and I have no slowdown.
My English is not perfect. Sorry if some sentences are incorrect.
(07-11-2013, 08:32 AM)mickL39 Wrote: @sirquasenada
Do you have a switchable graphics cards ?
If yes, use PPSSPP with the Intel Graphics card. I have a intel core i5 3210 and I have no slowdown.
No dude, i don't have a spare video card, and to make things more sad the motherboards with new chipsets for AMD processors, don't have onboard graphics.
Well, i think i have to wait a proper solution (or get a nvidia card, but only in the next hardware upgrade, maybe in 2014).
(07-12-2013, 03:34 PM)the_randomizer Wrote: So has the characters-disappearing-issue been fixed in recent GIT builds?
No, it hasn't.
Like I said on my post, it all depends on which graphics card your system is using.
AMD = no
Nvidia = yes (with Buffered Rendering turned off)
Is it planned for that issue to be fixed? If yes then frankly, would it be foolish to expect it anytime this year?
If I have to buy a whole new computer (because you can't really change the graphic card of a laptop) to play this game, then I guess I'll buy the console and the game itself instead.
(07-12-2013, 03:34 PM)the_randomizer Wrote: So has the characters-disappearing-issue been fixed in recent GIT builds?
No, it hasn't.
Like I said on my post, it all depends on which graphics card your system is using.
AMD = no
Nvidia = yes (with Buffered Rendering turned off)
Well yeah, I remember in the build I have, turning buffered rendering off made the characters show up in battle with backgrounds, but once the battle was over, they would be invisible, so you had to turn it on once you're done with the battle. I guess I could give it a while since I've an nVidia GPU.
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
07-22-2013, 01:45 PM (This post was last modified: 07-22-2013, 01:46 PM by hotsuma.)
I can play it on my PC (intel core i5 3450 / geforce GT640). Video, BGM, SE, battle are perfect.
PPSSPP ver.:0.8.1-734
buffer rendering turned off.
However, the characters float in front of all the backgrounds. Please refer to the picture.
08-10-2013, 09:28 AM (This post was last modified: 08-10-2013, 09:31 AM by Razorback.)
(08-10-2013, 06:32 AM)itox2003 Wrote: I play in v0.8.1.1055, problem is, there is invisible character, help please
Quote:turning buffered rendering off made the characters show up in battle with backgrounds, but once the battle was over, they would be invisible, so you had to turn it on once you're done with the battle
08-11-2013, 03:24 AM (This post was last modified: 08-11-2013, 03:51 AM by the_randomizer.)
(08-10-2013, 09:28 AM)Razorback Wrote:
(08-10-2013, 06:32 AM)itox2003 Wrote: I play in v0.8.1.1055, problem is, there is invisible character, help please
Quote:turning buffered rendering off made the characters show up in battle with backgrounds, but once the battle was over, they would be invisible, so you had to turn it on once you're done with the battle
?
What did I say wrong? I think this video will do a better job explaining than I can do
This game is not playable without having to switch constantly between turning it off and on in order to complete battles or walk around towns and dungeons, can't have one or the other. Star Ocean 2 has this fixed, I hope people will investigate the issue at hand. Using PPSSPP 0.8.1-220-g69d1487 64-bit
This should not be happening, characters should be visible before, during and after battles, not one or the other. I mean, granted, one could press F5 to toggle it on/off, but it shouldn't be a required thing to do Not to mention that characters stand in front of roofs and counters and aren't behind them. If it's not okay to post the video links, please let me know ASAP
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM
08-21-2013, 03:35 PM (This post was last modified: 08-21-2013, 03:36 PM by the_randomizer.)
The issue has been fixed for the most part, but characters stand in front of objects (like roofs, counters, bridges, etc) instead of behind them. I hope someone can identify the issue
And Buffered Rendering still makes the sprites invisible.
CPU - Intel Core i5 3570 3.4/3.8 GHz (Turbo Boost)
GPU - MSI GeForce GTX 660 2 GB GDDR5
RAM - 8 GB DDR3 SDRAM 1333
OS - Windows 7 Pro 64-bit
HDD - 1 TB Western Digital 7200 RPM