05-24-2013, 05:43 PM
Moved to Menu
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Star Ocean: First Departure
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05-24-2013, 05:43 PM
Moved to Menu
It goes in game if you disable media engine but the character is invisible!
EDIT : Disable Buffered Rendering and... Other issues : When auto battle started 3/4 of screen was black with only characters in background and only on top the background was visible with screen flashing all the time Game crashed when tried to save
05-26-2013, 08:11 PM
Wow, great progress for this game indeed!
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1
05-26-2013, 08:17 PM
Many problems unfortunately :|
05-27-2013, 02:38 PM
Btw I am using android jellybean in galaxy note 2. I don't know if that information will help hehe. Thanks.
Well this one is strange, it does not display videos, however if buffered rendering is either turned off or on, it doesn't metter, option just needs to be changed, videos will display, but no sound
06-02-2013, 07:09 PM
Yeah, it's an FBO bug. If you reset the FBOs (resizing the window works too) it will draw. I don't think this one will be that hard to fix, but there are some more complex cases of the same thing...
-[Unknown]
06-02-2013, 07:14 PM
(06-02-2013, 07:09 PM)[Unknown] Wrote: Yeah, it's an FBO bug. If you reset the FBOs (resizing the window works too) it will draw. I don't think this one will be that hard to fix, but there are some more complex cases of the same thing... I see..no any progress on world map ? It's not the same issue jpcsp had ( video command sceGuOffset ) ?
06-20-2013, 09:45 PM
Hi, I know that the invisible characters were talked about before, and a previous build's workaround was to disable buffered rendering. I have tried that to no avail, unfortunately. There was a conversation about doubling alpha or something to that effect. I guess my question would be, "Is there a way to fix it?"
06-21-2013, 07:59 PM
Is this a good time to bump?
06-22-2013, 03:35 AM
06-22-2013, 01:45 PM
Yes just turn off buffer rendering. You only need it for fights.
Sometimes in combat, my character starts to fly up (and i cant move with him) xD
Edit: And its possible to hit up the enemies and they are very slowly come down
PC Specs:
Intel Pentium Dual-Core E6700 3.2 Ghz 4gb ddr3 ram Geforce GTS 450 1 GB DDR3 Windows 7 x64
06-24-2013, 09:14 PM
Thanks for the reply. I have tried disabling buffered rendering, but it still doesn't show sprites. If it helps, here are my specs.
AMD A8-4500M CPU Radeon HD 7640G GPU 4GB DDR3 RAM Is there a problem with the way drawing is handled with my card? It seemed to me that it was a relatively common problem between PPSSPP and Jpcsp. |
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