Grand Knights History
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06-09-2014, 11:12 AM
Post: #65
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RE: Grand Knights History
(06-08-2014 04:32 PM)[Unknown] Wrote: It seems like this would mean your GPU or driver is having problems with clamp() or mod() in the fragment shader. This particular game isn't (that I know) texturing with UVs that need to clamp or wrap, but it's hard to "know" this in the code. Does it help to upgrade your GPU driver? Yes, it does. As we had already suspected, it was driver related problem. As I had a somehow old gpu card (9600gt) and it worked flawlessly with Pc and Ppsspp games, I had little reason to update it till now. But after updating Nvidia drivers to the last version, now this problem has gone and it works well again. So, yeah, something happened in Ppsspp code that prevented that the game worked as it did before with my old gpu drivers, but after updating them everything is ok again now. So thank you for listening and for your help. |
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