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Multi-core
09-08-2014, 12:11 PM
Post: #5
RE: Multi-core
(09-08-2014 11:57 AM)Bigpet Wrote:  Well the other cores may be busy doing things for the GPU driver (like copying data or compiling shaders) or things unrelated to PPSSPP but the actual rendering done by the GPU build into your CPU would typically not show up as CPU load.
Are You talking about the Intel I3? If so, Yes it's directly releted to the PPSSPP process i have done all the tests, it really is the rendering because when I alternate on fulll screen to windows mode the cores change role, so the busiest core becames the last instead of the third and the first two never changes because they are the CPU part of the ppsspp I believe.

(09-08-2014 11:57 AM)Bigpet Wrote:  Also, most mobile GPUs share their main memory with the CPU (with the exception of a local cache) as far as I know.

I really don't think that its happen at least on mine. If it was happening so the other 2 cores shouldn't be at 0% use and the free RAM shoudn't be more then 50% and it is.

I fell happy but bad at the same time.

I will try to come with some print screens later.
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Messages In This Thread
Multi-core - farahjr - 09-05-2014, 05:35 PM
RE: Multi-core - Bigpet - 09-05-2014, 08:27 PM
RE: Multi-core - farahjr - 09-08-2014, 11:17 AM
RE: Multi-core - Bigpet - 09-08-2014, 11:57 AM
RE: Multi-core - farahjr - 09-08-2014 12:11 PM
RE: Multi-core - Bigpet - 09-08-2014, 12:20 PM
RE: Multi-core - farahjr - 09-08-2014, 04:18 PM

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