PPSSPP options explained
|
03-21-2013, 03:31 PM
Post: #18
|
|||
|
|||
RE: PPSSPP options explained
(03-21-2013 08:38 AM)Thewonderboy Wrote: Okay, so if GPU is a bottle neck, application just doesnt wait for the GPU to finish. Does this mean that some graphical effects are not displayed/are rendered at slower framerates ? I think there is no options that are only applied on reset except maybe "Use Media Engine" (they are working on it) and 2x resolution on SDL (Windows version works fine). When the GPU is a bottleneck the whole emulation is slowed down (probably to not desync something and start breaking things). It's easy to try when you have a slower GPU: just enable Screen 4x+Simple 2x SSAA. |
|||
« Next Oldest | Next Newest »
|