Unchained Blades
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11-04-2014, 01:23 AM
(This post was last modified: 11-04-2014 01:25 AM by Kolrath.)
Post: #16
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RE: Unchained Blades
(11-03-2014 08:36 PM)kebeninthewoods Wrote: Thanks for replying! Thanks for the info. I haven't really tested Unchained Blades much on the stable 9.9.1 release. I've been using the development builds available on the buildbot. I'd say go to http://buildbot.orphis.net/ppsspp/ (don't worry its the official location not somewhere shady) and try one of these builds out. These are the development builds so they are "between" versions so they may or may not work in some ways, but they have the latest implemented features which often fix a lot of issues with things. There shouldn't really me anything fancy in that particular room that would cause a crash, but you could also try lowering your settings drastically and seeing if that allows you to get past that area. Did you get any kind of error message or anything during / after this crash or did it simply exit out? I've only used PPSSPP on a PC and not a phone so I'm not sure how you'd go about seeing any error messages that PPSSPP might be giving you before or during the crash. If you could get one then someone who actually knows some stuff, unlike me, might be able to give you more assistance. Good job on using the games actual saving feature by the way. A lot of times in games people just rely on Save States and that can cause all kinds of problems in the long run. I have no idea if / how Save States work at all when running PPSSPP from a phone but heres some Save State information in regards to using PPSSPP on a PC. A brief rundown on what a save state is... It essentially takes everything thats going on in the emulator at that exact moment and dumps it into a file. You can then load it up later. Since you can do it literally anywhere in a game a lot of people use them as a way to "save" their game whereever they want instead of using a games actual save feature. The problem with save states is that the aren't always stable between sessions, sometimes even the same session, and they are never a good idea to use between two different versions of the emulator. Another major problem with relying on them is because of the fact that they literally dump everything thats going on in the emulator at that moment. So for instance if you did something that bugged out the game and prevented you from doing something... and you use a save state... it will also be saving your "bugged out" state along with it. Whenever possible its always best to use the games actual saving feature. Save States can be handy for all kinds of things though and I generally use both when playing or testing things. PPSSPP has 5 Save State slots that you can save into. You can use them while running a game by either from the ESC menu or via hotkeys. ESC Menu Just hit ESC and you will see 1,2,3,4,5 on the screen and below them a button for Save State or Load State. You simply select a slot and then choose if you want to save into that slot or load from that slot. Keyboard Hotkeys F2 - Saves the current state into the currently selected slot F3 - Cycles through the 5 slots F4 - Loads from the currently selected slot |
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