PPSSPP options explained
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03-19-2013, 05:47 PM
(This post was last modified: 03-19-2013 05:55 PM by Henrik.)
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RE: PPSSPP options explained
Fast Memory simply assumes that all memory accesses the game does are valid, and thus skips some checks, gaining a bit of speed. Of course, if a game does an invalid memory access, the whole emu will crash as a result.
Also, the wiki is dead. It became a spam fest so I had to shut it down. And by the way, nice post! |
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