Monster Hunter Freedom Unite [USA]
|
08-13-2014, 04:00 PM
(This post was last modified: 08-13-2014 04:06 PM by LunaMoo.)
![]() |
|||
|
|||
RE: Monster Hunter Freedom Unite [USA]
Depends how it works, from what I checked it sorts and does recognize players, so it would mean pointers to do it that way.
But I don't understand why you care about max hp, when you freeze the value, meaning you can't get killed anyway;p, would be better to just use a god mode or refresh hp by assembly without even setting it, like: Code: _C0 refresh hp on hit Edit: or even Code: _C0 invincibility http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
|||
« Next Oldest | Next Newest »
|