Grand Knights History
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07-21-2014, 09:04 AM
(This post was last modified: 07-21-2014 10:00 AM by liamx2000.)
Post: #73
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RE: Grand Knights History
(07-02-2014 05:40 AM)[Unknown] Wrote: Turn on "simulate block transfers" and use "buffered rendering". If that doesn't help, it means your graphics driver doesn't support enough OpenGL features. Try updating it. My emulator is v0.9.8 windows but I can't see the "simulate block transfers" option, all I seem to have is "buffered rendering" I keep getting black boxes and graphic glitches when running this game like the screen shots others have posted on here. It's running others games 100% fine like digimon adventure and grand knights runs very smoothly but it's just having trouble with the sprites. any help would be great and I just checked and my graphic driver is up to date. EDIT : UPDATE I just found another emulator with the block transfer option and the game runs perfectly ! phew this game is amazing I can't believe they have wasted their talent and restricted this game to japan only , thank god for the loyal fans who take the time to translate these games , Now I don't have to play my Japanese psp version on my psp since I have no clue on actually patching and playing on my psp lol. |
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