Dissidia 012: Duodecim Final Fantasy
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07-18-2014, 11:30 PM
(This post was last modified: 07-18-2014 11:47 PM by Sarisa81.)
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RE: Dissidia 012: Duodecim Final Fantasy
I used the GE debugger to take down the recommended information for the new over-transparency on Flare, Thunder Crest, and EX cores. (Other attacks are over-transparent too but I hope that will be a large enough sample.) These were all using r1646.
I added pictures of those attacks on that stage from Youtube videos transcoded from videos made with the replay to AVI function. If you need more information, I can gather it. I only use PPSSPP on Windows. Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64 |
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