Dissidia 012: Duodecim Final Fantasy
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07-13-2014, 02:16 PM
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RE: Dissidia 012: Final Fantasy - Replay conversion results in audio-only
Use a lower render resolution. The problem is that the game is trying to create a bloom effect by blurring the screen to a lower resolution. When you make the game use a higher render resolution, it doesn't end up blurring, it just creates ghosting. This is an unfortunate effect of using > 1x.
Note that no matter what you do, there's no way the video will be > 1x. So it will probably look best at 1x render resolution anyway (perhaps 2x would cause anti aliasing, but it would also cause this ghosting issue.) Anyway, I think it's fixable. Does Dissidia 1 also have such a feature? -[Unknown] |
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