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Dissidia 012: Duodecim Final Fantasy
When I turn Buffered Rendering on I see double.
Meaning I get ghosting... which is really crap... any way to work around that?

Read Framebuffers To Memory leads to heavy stuttering.

Did a conversion with Buffered Rendering on.
Result: A single frame of the very beginning of the battle that keeps shaking left and right throughout the entirety of the .avi file, audio still works.
I am not sure what to make of this at all.

Greets,
Anvanaar
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Messages In This Thread
Dissidia 012 offset bug - by solidforger - 09-27-2013, 03:44 PM
Dissidia 012 duodecim final fantasy - by obie94 - 08-29-2013, 02:50 AM
Dissidia 012: Duodecim Final Fantasy - by karory - 02-19-2014, 05:18 PM
Hi guys :3 - by jassyqueen25 - 06-05-2014, 10:28 PM
RE: Dissidia 012: Final Fantasy - Replay conversion results in audio-only - by Anvanaar - 07-13-2014, 07:24 AM
Dissidia 012 Duodecim Final Fantasy - by Qazs99 - 07-18-2014, 02:29 AM
Duodecim DLC wont work - by shambashrine - 05-02-2015, 03:41 PM
Problem with Dissidia 012's voices - by Zaprong - 05-26-2015, 01:18 AM
PPSSPP 1.0.1 issues - by KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - by fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - by asianjam - 03-14-2016, 01:43 PM

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