Naruto Shippuden Ultimate Ninja Impact
|
06-25-2014, 10:36 PM
(This post was last modified: 06-25-2014 10:42 PM by tintinmayo.)
Post: #455
|
|||
|
|||
RE: Naruto Shippuden Ultimate Ninja Impact
(06-25-2014 07:22 AM)n1dminhd Wrote: - PPSSPP v0.9.8-1408-g3d61028 yeah! Spent an hour or so playing. Constantly spammed jutsus to empty the chakra bar until the need chakra prompt appeared, tried charging in different intervals (one long press, multiple short presses) and didn't encounter a single freeze. The Susan'o graphics has also been fixed from way back, so the game is almost perfect now. I'm still having problems with the 8-tails being white (no textures), tried it in both the Intel IGP and the nvidia gpu, both show the 8-tails as white (the tails, when he uses it as a projectile, had textures, though. He also had textures in a cutscene) But I'm not sure if this is just a problem on my end. I remember earlier in this thread, one of the users showed screenshots of the 8 tails with full textures. My settings are the common "accuracy-over-speed" ones (Buffered Rendering, Simulate Block Transfer enabled, Fast memory disabled, multithreading disabled, spline/beziers set to high, filtering set to auto, etc.) Main PC: Pentium g2020 (Ivy Bridge dual core, 2.9 ghz), Intel HD Graphics, 4 GB DDR3 Ram (3.5Gb usable), W7 64bit Secondary PC: C2D e8400 (dual core 3.0 ghz), nVidia GT 240 GDDR5, 4 GB DDR2 Ram, W7 64bit Laptop: AMD Turion X2 (dual core 1.80 ghz), ATI Xpress 1150 IGP, 2GB DDR2 SDRAM (1.7GB usable), W7 32bit |
|||
« Next Oldest | Next Newest »
|