06-08-2014, 04:32 PM
Hmm. I have a 9800, so my GPU is not very different from yours.
I guess it must be this:
https://github.com/hrydgard/ppsspp/commi...c7bafb4121
It seems like this would mean your GPU or driver is having problems with clamp() or mod() in the fragment shader. This particular game isn't (that I know) texturing with UVs that need to clamp or wrap, but it's hard to "know" this in the code. Does it help to upgrade your GPU driver?
-[Unknown]
I guess it must be this:
https://github.com/hrydgard/ppsspp/commi...c7bafb4121
It seems like this would mean your GPU or driver is having problems with clamp() or mod() in the fragment shader. This particular game isn't (that I know) texturing with UVs that need to clamp or wrap, but it's hard to "know" this in the code. Does it help to upgrade your GPU driver?
-[Unknown]

