Grand Knights History
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06-08-2014, 04:32 PM
Post: #64
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RE: Grand Knights History
Hmm. I have a 9800, so my GPU is not very different from yours.
I guess it must be this: https://github.com/hrydgard/ppsspp/commi...c7bafb4121 It seems like this would mean your GPU or driver is having problems with clamp() or mod() in the fragment shader. This particular game isn't (that I know) texturing with UVs that need to clamp or wrap, but it's hard to "know" this in the code. Does it help to upgrade your GPU driver? -[Unknown] |
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