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Changed rendering mode makes game very laggy.. (EDITED)
05-26-2014, 12:14 PM (This post was last modified: 05-26-2014 12:15 PM by solarmystic.)
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RE: Changed rendering mode makes game very laggy.. (EDITED)
@Nightquaker

Danganronpa needs the particularly intensive Read Framebuffers to Memory rendering mode for proper functionality. The target reticule used to highlight objects, doors and people will not work otherwise.

@piderf

That (the lag) is just a normal consequence of using that Rendering Mode with weaker devices. It is very compute intensive and will reduce performance drastically. There is no other way around it, I'm afraid. What platform are you running the game on? Any decent PC/laptop should be able to power through in that mode, even with the performance loss.

PPSSPP Modern Testbed:-
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NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

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Intel Core 2 Duo T9550 @ 2.8GHz
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8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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RE: Changed rendering mode makes game very laggy.. (EDITED) - solarmystic - 05-26-2014 12:14 PM

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