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Brothers in Arms: D-Day
03-16-2013, 08:35 AM (This post was last modified: 03-16-2013 08:46 AM by rasyid.)
Post: #2
RE: [win] [pre 0.8] Brothers in Arms D Day
v0.7-110-ge20e5f4

now can run in menu, blank after start game


log:
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1505 276 = sceKernelCreateThread(name="user_main", entry=0881b4e8, prio=60, stacksize=307200)
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1541 sceKernelStartThread(thread=276, argSize=41, argPtr= 09fffd00 )
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1622 __KernelReturnFromThread : root
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09f74c00 size 01171f00 taken=1 tag=UserSbrk
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09f74c00 - 09fb4c00 size 00040000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fb4c00 - 09fffc00 size 0004b000 taken=1 tag=stack/user_main
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
42:19:350 user_main I[HLE]: HLE\sceKernelThread.cpp:1505 278 = sceKernelCreateThread(name="ExitCallbackThread", entry=0881b180, prio=10, stacksize=1024)
42:19:350 user_main I[HLE]: HLE\sceKernelThread.cpp:1541 sceKernelStartThread(thread=278, argSize=0, argPtr= 00000000 )
42:19:352 idle0 I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 0
42:19:872 idle0 E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 0 (00000000)
42:19:872 idle0 E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 0 (00000000)

LWW
320x480 3.2'
1ghz
armv7 adreno 205
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Messages In This Thread
Brothers in Arms: D-Day - rasyid - 03-03-2013, 08:50 AM
RE: [win] [pre 0.8] Brothers in Arms D Day - rasyid - 03-16-2013 08:35 AM
RE: Brothers in Arms D Day - GuilhermeGS2 - 11-22-2013, 04:05 PM
RE: Brothers in Arms D Day - madsheep - 12-07-2013, 10:21 AM
RE: Brothers in Arms D Day - The Phoenix - 03-29-2014, 11:12 PM
RE: Brothers in Arms D Day - vnctdj - 03-29-2014, 11:23 PM
RE: Brothers in Arms D Day - StoneCold - 03-30-2014, 05:01 AM
RE: Brothers in Arms D Day - The Phoenix - 03-30-2014, 02:09 PM
RE: Brothers in Arms D Day - vnctdj - 05-08-2014, 03:39 PM
RE: Brothers in Arms: D-Day - vnctdj - 05-19-2015, 11:11 AM
Brothers in Arms - D-Day - nuhoang911 - 05-08-2014, 03:15 PM
Bug, need help - ypoxsrz - 05-18-2015, 09:52 PM

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