PPSSPP iOS Port
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03-13-2013, 08:50 PM
Post: #272
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RE: PPSSPP iOS Port
(03-13-2013 05:18 PM)BubblegumBalloon Wrote: If its an issue with the OS then I have an idea but its a long shot... I'm testing this approach now, but I don't think it will fix the problem. I don't think it works the way BubblegumBalloon describes it. I think it just substitutes Nitro for the regular JavaScript engine for 3rd party apps and doesn't universally enable JIT. You guys here might still try contacting the developers (Joe Jordan) about it. I'll update this post or post again once I complete my tests. (03-13-2013 05:18 PM)BubblegumBalloon Wrote: EDIT: I did a bit more research and I found then even though iOS does not support JIT by default it does support AOT. AOT is not as fast as JIT but its still heck of a lot faster than using Interpreter. Seems like an awful lot of trouble to go to just to get an emulator to work on ONE platform . . . I think the best approach is contact saurik or someone on the jailbreak team. They might be able to help design a tweak to enable JIT for PPSSPP . . . |
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