02-02-2014, 11:49 PM
So, while decoding it just hits some invalid data. Anyway, it sets new data after so maybe that's okay...
36:40:298 user_main D[IO]: hle\sceio.cpp:1243 sceIoDevctl("mscmhc0:", 02025806, 00000000, 0, 0bfbf7b0, 4)
36:40:299 user_main D[IO]: hle\sceio.cpp:1243 sceIoDevctl("ms0:", 02425818, 0bfbf7f8, 4, 00000000, 0)
36:40:299 user_main D[IO]: hle\sceio.cpp:655 sceIoGetstat(ms0:/PSP/SAVEDATA/, 0bfbf790) : sector = 00000000
Does it display a list to select a save? Right after that it does the above. It doesn't do more IO after that... but then, maybe there's no saves? Not sure. Does it help to have savedata? If not, what does that log look like?
-[Unknown]
36:40:298 user_main D[IO]: hle\sceio.cpp:1243 sceIoDevctl("mscmhc0:", 02025806, 00000000, 0, 0bfbf7b0, 4)
36:40:299 user_main D[IO]: hle\sceio.cpp:1243 sceIoDevctl("ms0:", 02425818, 0bfbf7f8, 4, 00000000, 0)
36:40:299 user_main D[IO]: hle\sceio.cpp:655 sceIoGetstat(ms0:/PSP/SAVEDATA/, 0bfbf790) : sector = 00000000
Does it display a list to select a save? Right after that it does the above. It doesn't do more IO after that... but then, maybe there's no saves? Not sure. Does it help to have savedata? If not, what does that log look like?
-[Unknown]

