(01-28-2014, 05:02 PM)Stixan Wrote:(01-27-2014, 08:23 PM)Kokoro Wrote: So now left only issue with to much bloom with rendering ON+postprocessing shader, I just can't play without shader FXAA+32bit colours. Well for now I'll stick with older build where I can use shader without bloom.
For me, the Best Build at the moment, is 9.6.533 version on Android.
I play some games (Obscure, CrisisCore, Gurumin,etc.) without problems.
My SoC platform; Snapdragon S4 APQ8064 -Adreno320
the latest build already fixed the overbloom problem...
(02-01-2014, 03:42 PM)Yasutsuna25 Wrote: Question about multiplayer: how long it take to connect? i get game from friend again when i saw that PPSSPP have net connection option, but it take forever to connetct... i w8 and it onyly show "Connecting... (Channel setting: Auto)".
GEB is not working for Adhoc support for now (sadly
)
o.o Oh Hi XD
P.S: Wanted to go to Japan so badly
AOD270
Windows 7 Home Basic (32bit)
Intel Atom N2800 (Quad-core) 1.86GHz
Intel Graphic Media Accelerator 3600 series
P.S: Wanted to go to Japan so badly
AOD270
Windows 7 Home Basic (32bit)
Intel Atom N2800 (Quad-core) 1.86GHz
Intel Graphic Media Accelerator 3600 series


