Xyanide: Resurrection
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01-29-2014, 02:43 PM
Post: #5
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RE: Xyanide: Resurrection
In this case, the audio seems to end way early, and the game keeps trying to pull the audio using sceMpegGetAtracAu. Hmm... at this point the available size is 0.
What if you comment out the audio end reach stuff? -[Unknown] |
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Messages In This Thread |
Xyanide: Resurrection - sfageas - 03-24-2013, 09:03 PM
RE: Xyanide: Resurrection - sfageas - 06-02-2013, 03:56 AM
RE: Xyanide: Resurrection - sfageas - 07-03-2013, 06:40 PM
RE: Xyanide: Resurrection - sum2012 - 01-29-2014, 09:31 AM
RE: Xyanide: Resurrection - [Unknown] - 01-29-2014 02:43 PM
RE: Xyanide: Resurrection - sum2012 - 01-29-2014, 10:50 PM
RE: Xyanide: Resurrection - GamerzHell9137 - 12-29-2014, 11:08 AM
RE: Xyanide: Resurrection - vnctdj - 12-29-2014, 10:45 PM
RE: Xyanide: Resurrection - Rekrul - 05-31-2018, 06:15 AM
RE: Xyanide: Resurrection - [Unknown] - 05-31-2018, 10:04 PM
RE: Xyanide: Resurrection - Rekrul - 06-01-2018, 01:52 AM
RE: Xyanide: Resurrection - [Unknown] - 06-01-2018, 06:08 AM
RE: Xyanide: Resurrection - Rekrul - 06-01-2018, 10:11 AM
RE: Xyanide: Resurrection - [Unknown] - 06-02-2018, 04:24 AM
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