PPSSPP options explained
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01-08-2014, 06:13 PM
(This post was last modified: 01-08-2014 06:13 PM by TheDax.)
Post: #179
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RE: PPSSPP options explained
The first one (lazy texture caching) makes PPSSPP go back to the old behaviour of caching less often, which causes those annoying text pop-in "glitches" in games like Danganronpa and Growlanser, or other graphical oddities (2D characters repeating frames when walking, etc.) when it's on. When it's off, it does the caching more often at the cost of some performance, but has fewer/no text glitches and fewer/no texture glitches caused by it.
The second option (retain texture changes) is primarily for one game only, Popolocrois, which has its speed roughly doubled when it's on. This option is a bit beyond my knowledge level, but it basically acts as a secondary texture cache, which helps that one game. If I'm wrong, [Unknown], please correct me, this is how I understand the two options. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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