Dissidia 012: Duodecim Final Fantasy
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12-05-2013, 05:35 AM
(This post was last modified: 12-16-2013 11:04 PM by Sarisa81.)
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RE: Dissidia 012: Duodecim Final Fantasy
There are a few lingering issues:
- IIRC, some attacks have a slightly incorrect arc, going in a straight line when they should curve. I can't recall a good example, though - I haven't checked all the FMVs so there may be some lingering issues there. Many revs ago, there was another bug that didn't apply wall-rush damage when it would be the third HP damage (e.g. hit by their own attack, hit by the enemy's attack, wall-rushed). I don't know if current versions still have this bug because the situation is so rare. It's very playable, but not 100%. Edit: Also, note that the beginning of EX Bursts are not displayed properly without Framebuffers to Memory. This is not a major graphical glitch but worth noting. I only use PPSSPP on Windows. Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64 |
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