There are a few lingering issues:
- IIRC, some attacks have a slightly incorrect arc, going in a straight line when they should curve. I can't recall a good example, though
- I haven't checked all the FMVs so there may be some lingering issues there.
Many revs ago, there was another bug that didn't apply wall-rush damage when it would be the third HP damage (e.g. hit by their own attack, hit by the enemy's attack, wall-rushed). I don't know if current versions still have this bug because the situation is so rare.
It's very playable, but not 100%.
Edit: Also, note that the beginning of EX Bursts are not displayed properly without Framebuffers to Memory. This is not a major graphical glitch but worth noting.
- IIRC, some attacks have a slightly incorrect arc, going in a straight line when they should curve. I can't recall a good example, though
- I haven't checked all the FMVs so there may be some lingering issues there.
Many revs ago, there was another bug that didn't apply wall-rush damage when it would be the third HP damage (e.g. hit by their own attack, hit by the enemy's attack, wall-rushed). I don't know if current versions still have this bug because the situation is so rare.
It's very playable, but not 100%.
Edit: Also, note that the beginning of EX Bursts are not displayed properly without Framebuffers to Memory. This is not a major graphical glitch but worth noting.
I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64

