Thread Rating:
  • 13 Vote(s) - 4.23 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dissidia 012: Duodecim Final Fantasy
(10-14-2013, 05:42 PM)Sarisa81 Wrote: I can't say I've experienced that effect; the buffered rendering in my experience causes blurs and "ghosting" (the buffer is displaced up and to the left of the actual output, I think), and overbrightness especially on Edge of Madness, but never pixelation or missing pieces of models.

What version/revision are you using, and what are you running it on?

Same ghosting issues persist on v0.9.1 1876...
This also seems to be affecting other squenix games like Kingdom Hearts BBS...any chances this will get fixed soon?
Reply


Messages In This Thread
Dissidia 012 offset bug - by solidforger - 09-27-2013, 03:44 PM
RE: Dissidia 012: Duodecim Final Fantasy - by solidforger - 10-15-2013, 01:19 PM
Dissidia 012 duodecim final fantasy - by obie94 - 08-29-2013, 02:50 AM
Dissidia 012: Duodecim Final Fantasy - by karory - 02-19-2014, 05:18 PM
Hi guys :3 - by jassyqueen25 - 06-05-2014, 10:28 PM
Dissidia 012 Duodecim Final Fantasy - by Qazs99 - 07-18-2014, 02:29 AM
Duodecim DLC wont work - by shambashrine - 05-02-2015, 03:41 PM
Problem with Dissidia 012's voices - by Zaprong - 05-26-2015, 01:18 AM
PPSSPP 1.0.1 issues - by KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - by fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - by asianjam - 03-14-2016, 01:43 PM

Forum Jump: