Dissidia 012: Duodecim Final Fantasy
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10-14-2013, 05:42 PM
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RE: Dissidia 012: Duodecim Final Fantasy
I can't say I've experienced that effect; the buffered rendering in my experience causes blurs and "ghosting" (the buffer is displaced up and to the left of the actual output, I think), and overbrightness especially on Edge of Madness, but never pixelation or missing pieces of models.
What version/revision are you using, and what are you running it on? I only use PPSSPP on Windows. Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64 |
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