How to build for iOS
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08-28-2013, 11:10 AM
Post: #9
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RE: How to build for iOS
(08-27-2013 10:46 PM)jtraynham Wrote: (I'm not at a computer at the moment, so all of this is from memory. I might have some if the names of things wrong.)That was it! Despite having bought the dev certificate, I didn't import the provisioning profile! Process is: open the Organizer (top right); go to Devices; connect the iOS device; select it and choose "Add to Portal". Once it's provisionned, select Provisioning Profiles under Library, and at bottom left click Refresh. [i'll add these steps in the first post] Now, I still have 3 errors: "PrioritizedWorkQueue::Flush()", referenced from: GameInfoCache::Clear() in GameInfoCache.o "_main", referenced from: Start in crt1.3.1.o Symbol(s) not found for architecture armv7 Linker command failed with exit code 1 (use -v to see invocation) |
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