How to build for iOS
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08-27-2013, 11:23 AM
Post: #5
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RE: How to build for iOS
(08-27-2013 03:52 AM)bsauvage Wrote: Actually, just wondering whether this is because I never compiled ffmpeg locally yet (so all it has is the uncompressed hierarchy?) ?ok so I compiled ffmpeg again then I ran the cmake command to build the xcode project, got the below errors: -- Could NOT find Threads (missing: Threads_FOUND) CMake Warning: Manually-specified variables were not used by the project:CMAKE_TOOLCHAIN_FILE Now I try to build the debug version and get the below error (still) |
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