Shin Megami Tensei: Persona 3 Portable
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08-11-2013, 05:37 PM
(This post was last modified: 08-12-2013 02:08 AM by EnigmaticMess.)
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RE: Shin Megami Tensei: Persona 3
Hey everyone. I'm new. First time posts are always intimidating, so please try your best not to scare me.
![]() I've recently discovered ppsspp and downloaded the recent version (v0.8.1) on my android device. I have a Galaxy S3 (T999 model) running a custom ROM of Jellybean (4.1.2). Now... I got my hands on the undub version of Persona 3 Portable. I compressed it to .cso format and ran it on ppsspp. Playing it for a couple of minutes, I came up with some questions that hopefully people here can help me with. 1. The game runs at, for the most part, a constant 30fps. Sometimes dipping to 25 when 2 character models are displayed at a dialogue scene (for whatever reason). Most people run it at 60fps. Now, I'm not too familiar with hardware talk, but if i'm not mistaken, 60fps provides a smoother playing experience, correct? I was wondering how could I achieve that. Would I have to underclock/overclock my device? 2. I got to the first battle on the rooftop of the S.E.E.S HQ, eager to see how well this could run the Shadow battles. I move into strike, and came across my second problem: the broken 2d. I've searched around and read that people don't have this problem on this build of ppsspp, which concerns me. Any insight on how I can fix this? Solved. (08-11-2013 05:39 PM)vsub_ Wrote: Disable buffered rendering I've searched everywhere, but couldn't resolve these questions myself. So if anyone could help me, that'd be... SUPER! THANKS! |
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