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flickering since v0.8.1.1161
08-09-2013, 09:46 AM
Post: #11
RE: flickering since v0.8.1.1161
Flickering is usually fixed by enabling Buffered Rendering but this decreases the speed.

Those games need buffered rendering now which make them work slower
Blade Dancer - Non-Buffered Rendering(flickers really bad)
Dragoneer's Aria - Non-Buffered Rendering...the game need Buffered Rendering(otherwise black screen)but in Non-Buffered it's black screen(few things a visible)and flickers really bad
Fate Unlimited Codes - Non-Buffered Rendering(the game is visible but it flickers so bad that you can't look at the screen)
Hexyz Force - Non-Buffered Rendering(flickers a little)
Mana Khemia - Non-Buffered Rendering(real bad,like Fate Unlimited Codes)
Ys 7 - Non-Buffered Rendering(real bad when you hold circle to skip the scenes)

There are other games too but the problem is not so bad

Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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Messages In This Thread
flickering since v0.8.1.1161 - zschigi2 - 08-08-2013, 10:16 AM
RE: flickering since v0.8.1.1161 - aki21 - 08-08-2013, 10:51 AM
RE: flickering since v0.8.1.1161 - aki21 - 08-08-2013, 02:42 PM
RE: flickering since v0.8.1.1161 - aki21 - 08-09-2013, 04:50 AM
RE: flickering since v0.8.1.1161 - aki21 - 08-09-2013, 07:11 AM
RE: flickering since v0.8.1.1161 - vsub_ - 08-09-2013 09:46 AM
RE: flickering since v0.8.1.1161 - Henrik - 08-09-2013, 10:32 AM

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