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flickering since v0.8.1.1161 - Printable Version +- forums.PPSSPP.org (https://forums.ppsspp.org) +-- Forum: PPSSPP - Playstation Portable Simulator Suitable for Playing Portably (/forumdisplay.php?fid=1) +--- Forum: Development (/forumdisplay.php?fid=3) +--- Thread: flickering since v0.8.1.1161 (/showthread.php?tid=5372) |
flickering since v0.8.1.1161 - zschigi2 - 08-08-2013 10:16 AM since v0.8.1.1161 i get a permanent flickering in f1 2006. even with frameskipt set off. maybe there are other games with the same problem. can that be fixed please? RE: flickering since v0.8.1.1161 - aki21 - 08-08-2013 10:51 AM (08-08-2013 10:16 AM)zschigi2 Wrote: since v0.8.1.1161 i get a permanent flickering in f1 2006. even with frameskipt set off. did you enable cpu lock in system setting? RE: flickering since v0.8.1.1161 - zschigi2 - 08-08-2013 01:56 PM yes. it´s enabled. i get really good speed but permanent flickering... RE: flickering since v0.8.1.1161 - aki21 - 08-08-2013 02:42 PM (08-08-2013 01:56 PM)zschigi2 Wrote: yes. it´s enabled. i get really good speed but permanent flickering... try disable it and don't use frameskip when using cpu lock,this method not work,use the usual setting without cpu lock first. RE: flickering since v0.8.1.1161 - zschigi2 - 08-08-2013 03:50 PM if i disable it, i get a complete black screen. but game seems to run in background (hear the sounds) at full speed. menus are working ok. only at race start there are massiv problems :-( RE: flickering since v0.8.1.1161 - aki21 - 08-09-2013 04:50 AM (08-08-2013 03:50 PM)zschigi2 Wrote: if i disable it, i get a complete black screen. but game seems to run in background (hear the sounds) at full speed. menus are working ok. only at race start there are massiv problems :-( if you use android,then it obviously is a bug on arm phone right now,try disable jit and see if you get the black screen or something else. RE: flickering since v0.8.1.1161 - jacky400 - 08-09-2013 05:38 AM Is this flickering happen before 1161 ? RE: flickering since v0.8.1.1161 - zschigi2 - 08-09-2013 06:52 AM (08-09-2013 05:38 AM)jacky400 Wrote: Is this flickering happen before 1161 ? no, with v0.8.1-1116 everything works fine! (08-09-2013 04:50 AM)aki21 Wrote:(08-08-2013 03:50 PM)zschigi2 Wrote: if i disable it, i get a complete black screen. but game seems to run in background (hear the sounds) at full speed. menus are working ok. only at race start there are massiv problems :-( it makes no difference ![]() RE: flickering since v0.8.1.1161 - aki21 - 08-09-2013 07:11 AM (08-09-2013 06:52 AM)zschigi2 Wrote:(08-09-2013 05:38 AM)jacky400 Wrote: Is this flickering happen before 1161 ? you can try some older build to check whether it had same problem,also you.can try searching the first build that encounter this problem. RE: flickering since v0.8.1.1161 - zschigi2 - 08-09-2013 09:41 AM as i wrote before: the last build that works for me is 0.8.1-1116. then with the builds, that changes the frameskip method i got problems... ![]() RE: flickering since v0.8.1.1161 - vsub_ - 08-09-2013 09:46 AM Flickering is usually fixed by enabling Buffered Rendering but this decreases the speed. Those games need buffered rendering now which make them work slower Blade Dancer - Non-Buffered Rendering(flickers really bad) Dragoneer's Aria - Non-Buffered Rendering...the game need Buffered Rendering(otherwise black screen)but in Non-Buffered it's black screen(few things a visible)and flickers really bad Fate Unlimited Codes - Non-Buffered Rendering(the game is visible but it flickers so bad that you can't look at the screen) Hexyz Force - Non-Buffered Rendering(flickers a little) Mana Khemia - Non-Buffered Rendering(real bad,like Fate Unlimited Codes) Ys 7 - Non-Buffered Rendering(real bad when you hold circle to skip the scenes) There are other games too but the problem is not so bad RE: flickering since v0.8.1.1161 - zschigi2 - 08-09-2013 10:00 AM you are right vsub, with buffered rendering there is no flickering with the latest git. but until git v0.8.1.-1116 the game runs without buffered rendering wich means better speed (as you said). RE: flickering since v0.8.1.1161 - Henrik - 08-09-2013 10:32 AM I will have a look. RE: flickering since v0.8.1.1161 - zschigi2 - 08-09-2013 01:31 PM Thanks a lot henrik! RE: flickering since v0.8.1.1161 - GuilhermeGS2 - 08-09-2013 02:15 PM Not is much bad for some games. I use clock in 60 and buffer rendering enabled and I get 95% on NFS MW 5-1-0. |