God Of War:Chains Of Olympus
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08-05-2013, 02:24 PM
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RE: God Of War:Chains Of Olympus
(08-05-2013 01:55 PM)Makatak Wrote: I'm using build 0.8.1-1077-gb5c6b75 (instead of 0.8.1, because this build has mappable controls. Seriously, that is such a BASIC feature of any emulator!! It boggles my mind that the official build still doesn't let you do that, but whatever...) This is a known issue for transparencies. Other games are also affected by those "black boxes". See Persona, Persona 2, and Pangya for examples. Nothing you can do to fix it for now. Will be dealt with in due time. You can partially mitigate it by switching to Non Buffered Rendering in GoW, but that will break other graphical effects, so it's not the way to go either. Just have patience, emulator is still a work in progress. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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