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Dissidia 012: Duodecim Final Fantasy
(07-06-2013, 07:48 PM)Krainz Wrote: Am I the only one with this problem? Like, seriousy?

All fine here on v0.8.1-367-g1c7038f on a Windows 64bit build.

No flickering on the main menu and loading works properly.

Tested with rig in signature.

Settings in ppsspp.ini (for your reference):-

Code:
[CPU] Jit = True FastMemory = False CPUSpeed = 0 [Graphics] ShowFPSCounter = 3 DisplayFramebuffer = False ResolutionScale = 3 BufferedRendering = True HardwareTransform = True SSAA = False VBO = False FrameSkip = 0 FrameRate = 80 AnisotropyLevel = 16 VertexCache = True FullScreen = False StretchToDisplay = False TrueColor = True MipMap = False TexScalingLevel = 1 TexScalingType = 0 TexDeposterize = False VSyncInterval = 0 TextureFiltering = 3 ForceMaxEmulatedFPS = 0 FramebuffersToMem = False FramebuffersCPUConvert = False [Sound] Enable = True EnableAtrac3plus = True BGMVolume = 8 SEVolume = 4 [Control] ShowStick = False ShowTouchControls = False LargeControls = False KeyMapping = AccelerometerToAnalogHoriz = False ForceInputDevice = 0 RightStickBind = 0 ProcessInvisibleTouchControls = True TouchButtonOpacity = 65 ButtonScale = 1.150000 SwapDInputRightAxes = 0 [SystemParam] NickName = shadow Language = 1 TimeFormat = 0 DateFormat = 0 TimeZone = 0 DayLightSavings = False ButtonPreference = 1 LockParentalLevel = 0 WlanAdhocChannel = 0 WlanPowerSave = False EncryptSave = True [Debugger] DisasmWindowX = 500 DisasmWindowY = 200 DisasmWindowW = 773 DisasmWindowH = 735 ConsoleWindowX = 516 ConsoleWindowY = 484 [ControlMapping] ControllerMaps = Keyboard,360,Pad [Keyboard] Active = True 1-19 = 16 1-20 = 64 1-21 = 128 1-22 = 32 1-29 = 32768 1-37 = 65539 1-38 = 65536 1-39 = 65537 1-40 = 65538 1-45 = 256 1-47 = 4096 1-50 = 1 1-51 = 512 1-52 = 8192 1-54 = 16384 1-62 = 8 [360] Active = True 20-4 = 1 20-19 = 16 20-20 = 64 20-21 = 128 20-22 = 32 20-96 = 16384 20-97 = 8192 20-99 = 32768 20-100 = 4096 20-102 = 256 20-103 = 512 20-108 = 8 [Pad] Active = False 10-4 = 1 10-19 = 16 10-20 = 64 10-21 = 128 10-22 = 32 10-96 = 16384 10-97 = 8192 10-99 = 32768 10-100 = 4096 10-102 = 256 10-103 = 512 10-108 = 8

EDIT:- Could not test your savedata or DLC data since I have the US version of the game. (ULUS10566)
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - by solarmystic - 07-06-2013, 09:11 PM
Dissidia 012 offset bug - by solidforger - 09-27-2013, 03:44 PM
Dissidia 012 duodecim final fantasy - by obie94 - 08-29-2013, 02:50 AM
Dissidia 012: Duodecim Final Fantasy - by karory - 02-19-2014, 05:18 PM
Hi guys :3 - by jassyqueen25 - 06-05-2014, 10:28 PM
Dissidia 012 Duodecim Final Fantasy - by Qazs99 - 07-18-2014, 02:29 AM
Duodecim DLC wont work - by shambashrine - 05-02-2015, 03:41 PM
Problem with Dissidia 012's voices - by Zaprong - 05-26-2015, 01:18 AM
PPSSPP 1.0.1 issues - by KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - by fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - by asianjam - 03-14-2016, 01:43 PM

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