Dissidia 012: Duodecim Final Fantasy
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06-17-2013, 09:45 PM
Post: #320
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RE: Dissidia 012: Duodecim Final Fantasy
One way to work around the problems with buffered rendering (flickering and ghostly duplication on many stages) is to turn it off and on again. This isn't guaranteed to work on stages like Ultimecia's Castle Omega, but it works OK on stages like Lunar Subterrane.
I only use PPSSPP on Windows. Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64 |
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