Thread Rating:
  • 13 Vote(s) - 4.23 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dissidia 012: Duodecim Final Fantasy
One way to work around the problems with buffered rendering (flickering and ghostly duplication on many stages) is to turn it off and on again. This isn't guaranteed to work on stages like Ultimecia's Castle Omega, but it works OK on stages like Lunar Subterrane.
I only use PPSSPP on Windows.
Intel Core i3 1.9GHz | 4GB RAM | Integrated Intel HD 4400 | Windows 8.1 x64
Reply


Messages In This Thread
RE: Dissidia 012: Duodecim Final Fantasy - by Sarisa81 - 06-17-2013, 09:45 PM
Dissidia 012 offset bug - by solidforger - 09-27-2013, 03:44 PM
Dissidia 012 duodecim final fantasy - by obie94 - 08-29-2013, 02:50 AM
Dissidia 012: Duodecim Final Fantasy - by karory - 02-19-2014, 05:18 PM
Hi guys :3 - by jassyqueen25 - 06-05-2014, 10:28 PM
Dissidia 012 Duodecim Final Fantasy - by Qazs99 - 07-18-2014, 02:29 AM
Duodecim DLC wont work - by shambashrine - 05-02-2015, 03:41 PM
Problem with Dissidia 012's voices - by Zaprong - 05-26-2015, 01:18 AM
PPSSPP 1.0.1 issues - by KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - by fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - by asianjam - 03-14-2016, 01:43 PM

Forum Jump: