PPSSPP options explained
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06-06-2013, 08:13 PM
(This post was last modified: 06-06-2013 08:14 PM by vnctdj.)
Post: #69
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RE: PPSSPP options explained
(06-06-2013 06:12 AM)Danyal Zia Wrote:(06-05-2013 07:21 PM)vnctdj Wrote:(06-05-2013 07:04 PM)Danyal Zia Wrote: Like I said above, actually frame skipping causes blinking of screen. Otherwise, without frame skipping games run fines on PC but on small devices, frameskipping needs to be fixed. I was just asking if it has an option to auto-minimize or auto-disable frameskipping when it isn't needed or when the fps is already 60. I've seen this solution in other emulators as well and their frameskipping works flawlessly when there is slow down otherwise it auto-disable frameskipping when Fps is already 60. Hope you understand now You're welcome ! Glad to help you (06-06-2013 12:47 AM)elsword Wrote: what does mipmapping do ? You can take a look at these explanations ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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