Dissidia 012: Duodecim Final Fantasy
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06-02-2013, 03:46 PM
(This post was last modified: 06-02-2013 03:52 PM by solarmystic.)
Post: #265
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RE: Dissidia 012: Duodecim Final Fantasy
(06-02-2013 03:21 PM)Hendo Wrote: I ran into a small problem following solarmystic's directions. 0.7.6-15 obviously wouldn't recognise the at3plusdecoder due to the fact that support was only built into revisions starting from 0.7.6-1025. As for the freeze issue in 1048 when a fight starts, we need more details:- 1) Your hardware specs 2) Your platform 3) A full logfile would definitely be helpful. EDIT:- I've personally retested this game on 0.7.6-1047 and 0.7.6-1048. I have encountered no such freezing issue. In game screenshot attached which was taken during a 1 on 1 fight in Battle Mode. BGM, and all other sounds play perfectly too, in game and during the menu screens. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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