Dissidia 012: Duodecim Final Fantasy
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06-02-2013, 03:21 PM
(This post was last modified: 06-02-2013 03:23 PM by Hendo.)
Post: #264
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RE: Dissidia 012: Duodecim Final Fantasy
I ran into a small problem following solarmystic's directions.
I currently have 2 versions: 0.7.6-15 (g9ad1c08) downloaded from the ppsspp site does not recognize the at3plusdecoder library. Placed the dll in the same folder as the executable, even tried to force a load through setting "EnableAtrac3plus" as true on the ini. I can play normally (although it does freeze at the start of the second mission, but i'll deal with that later). Version 0.7.6-1048 (g405fced) downloaded from buildbot freezes the moment a fight starts (when the camera is going around the characters). It freezes with or without sound enabled. Before the fight, sound works perfectly. The moment it freezes the debug console is swamped with invalid addresses errors from ffst_thread. Setting "IgnoreBadMemAccess" to False made no change. Is this a known problem? |
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