Dissidia 012: Duodecim Final Fantasy
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05-24-2013, 03:02 PM
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RE: Dissidia 012: Duodecim Final Fantasy
(05-24-2013 02:22 PM)Sarisa81 Wrote: Am I the only person having problems with recent rev (last 10 days or so) cutting to some sort of menu when I try to input a lot of buttons at once? I haven't figured out the button combination that brings up the menu, and I have a DirectInput gamepad I use so there's an extra complication, but sometimes when I'm inputting a button combination like R+X+up-left analog+finger hitting d-pad by mistake the game will cut to a menu with a list of all the usual options you can look through when you start PPSSPP. I can resume the game, but the R+X+up-left analog combination is directional dodge and resuming the game means I get hit by whatever I was trying to dodge. Simple. The problem:- In the latest revs, the previously unused L2/R2 equivalent (or LT/RT on the 360 pad) buttons have been assigned to bring up the "menu screen". The solution:- Identify the keys that are causing the conflict and disable their mapping in the DInput/XInput controls screen on PPSSPP, by right clicking on the respective button icon (in my case it was Reserved and the Menu button), and clicking on disable which should be the only option in that drop down menu. ![]() Problem solved. PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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