Killzone Liberation
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07-15-2022, 07:59 PM
Post: #73
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RE: Killzone Liberation
Hello guys, I guess, i've got an "update news" about chapter 5 for PPSSPP.
I've downloaded 1.2 version (which includes 5'th chapter) on my PSP for Killzone. Then I've tried to start this patched Killzone on my emulator, before that, by attaching the update files to the PSP > GAME folder. And if earlier, my Killzone non-1.2 version runs perfectly, this version bugs off with this message in debug (and also crashing before CGI intro): 43:23:609 Thread for L E[SCEMODULE]: HLE\sceKernelModule.cpp:2539 UNIMPL 0=sceKernelLoadModuleDNAS() 43:32:795 user_main E[SCEMODULE]: HLE\sceKernelModule.cpp:2342 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed 43:32:795 user_main E[JIT]: x86\CompBranch.cpp:617 Jump to invalid address: 00000000 PC 09f00420 LR 09f00420 I hope that I gave someone information, that can help, if not, well, at least I've tried :> |
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