Weird memory leak issue with OpenGL
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10-23-2021, 06:11 PM
Post: #1
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Weird memory leak issue with OpenGL
I'm having what appears to be a weird memory leak issue when using OpenGL on any PSP title. Both Vulcan and Direct3D are working fine without issue.
It keeps building up memory usage until reaching 14-15GB, and then crashes. The weird thing is, that if I enable "Show debug statistics", the increase in memory stops. Disabling the statistics resumes the increase in memory usage. Does anyone have a clue what could be causing this? Specs: AMD Ryzen 9 3950X 32GB RAM, DDR4 3600MHz RTX 2080 Ti Please let me know if more info is needed, I would really like to solve this issue. |
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Messages In This Thread |
Weird memory leak issue with OpenGL - DrTails - 10-23-2021 06:11 PM
RE: Weird memory leak issue with OpenGL - [Unknown] - 10-24-2021, 04:19 AM
RE: Weird memory leak issue with OpenGL - DrTails - 10-24-2021, 06:43 AM
RE: Weird memory leak issue with OpenGL - [Unknown] - 10-25-2021, 12:49 AM
RE: Weird memory leak issue with OpenGL - DrTails - 10-25-2021, 05:11 AM
RE: Weird memory leak issue with OpenGL - DrTails - 11-17-2021, 02:59 PM
RE: Weird memory leak issue with OpenGL - DarkDream787 - 11-16-2022, 10:31 AM
RE: Weird memory leak issue with OpenGL - [Unknown] - 11-17-2022, 05:02 AM
RE: Weird memory leak issue with OpenGL - DarkDream787 - 11-27-2022, 12:31 PM
RE: Weird memory leak issue with OpenGL - LunaMoo - 11-27-2022, 01:10 PM
RE: Weird memory leak issue with OpenGL - [Unknown] - 11-27-2022, 03:12 PM
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