Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Weird memory leak issue with OpenGL
#1
Question 
I'm having what appears to be a weird memory leak issue when using OpenGL on any PSP title. Both Vulcan and Direct3D are working fine without issue.

It keeps building up memory usage until reaching 14-15GB, and then crashes.
The weird thing is, that if I enable "Show debug statistics", the increase in memory stops. Disabling the statistics resumes the increase in memory usage.

Does anyone have a clue what could be causing this?

Specs:

AMD Ryzen 9 3950X
32GB RAM, DDR4 3600MHz
RTX 2080 Ti

Please let me know if more info is needed, I would really like to solve this issue.
Reply


Messages In This Thread
Weird memory leak issue with OpenGL - by DrTails - 10-23-2021, 06:11 PM

Forum Jump: