Breath Of Fire III
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08-28-2018, 03:10 AM
(This post was last modified: 08-28-2018 03:30 AM by Mkilbride.)
Post: #78
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RE: Breath Of Fire III
So, an issue I noticed a few years ago when playing this still exists.
In Breath of Fire 3, Texture filtering doesn't seem to "move" with you. i.e, a sprite looks nice and good...then as soon as you start moving it becomes unfiltered. If you stand still and wait a second, it becomes filtered again. I saw some other people mentioning this years ago as well and still seems to be no fix. Anyone got any ideas? https://forums.ppsspp.org/showthread.php?tid=12531 Thread about it. |
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