God Of War:Chains Of Olympus
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08-12-2017, 03:21 AM
Post: #246
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RE: God Of War:Chains Of Olympus
There's a cheat that fix some issues in non-buffer rendering mode too in another thread I didn't find. Anyway, don't expect great graphics, as this option is a GPU speed hack that skips some graphic effects.
If you want to play with Buffer Rendering, don't use too high resolution, seems like you're using a higher one, remember that: 1xPSP = 480x272 2xPSP= 960x544 3xPSP= 1440x816 (HD standard is 1280x720) 4xPSP = 1920x1088 (Full HD is 1920x1080) Auto(1:1) = Native device resolution (Galaxy S6 is quad-HD res) The higher the resolution, the higher the GPU will be pushed. For a 5 to 6 inches screen HD resolution should be fine, so 3x is more than enough. I believe your GPU can handle 3xPSP pretty well, my weak J7 runs 2xPSP with some slowdown, it's too weak compared to yours. But you must test and check the results by yourself. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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