06-13-2016, 01:35 AM
Well, that definitely rules out some things. If it's wrong in the software renderer the same way, it most likely isn't something we know about. It could still be something we have wrong in lighting calculation or something, or it could be a vfpu bug perhaps.
This game had major problems with brightness until we started to figure out the strange way alpha and stencil work on PSPs.
-[Unknown]
This game had major problems with brightness until we started to figure out the strange way alpha and stencil work on PSPs.
-[Unknown]

