06-12-2016, 10:07 PM
Hmm, I wonder if this is a stencil-to-alpha issue. Just to be sure, what device are you playing on? Specifically, does it support higher than OpenGL 3.3 (you can see under Tools -> System Information.) Note that some platforms / devices do not support this, and it makes it very hard to get the rendering correct.
Next off, and be warned it'll be a slideshow and you'll need to enable generous frameskip, but does this happen with the software renderer? If there's code that isn't running properly, then the software renderer will maybe/probably have the same issue. I should mention the software renderer isn't perfect yet. But, if it doesn't have the bug, it means we're probably doing something wrong in OpenGL land - and at least the game is telling us what to do, and we're just not doing it correctly.
-[Unknown]
Next off, and be warned it'll be a slideshow and you'll need to enable generous frameskip, but does this happen with the software renderer? If there's code that isn't running properly, then the software renderer will maybe/probably have the same issue. I should mention the software renderer isn't perfect yet. But, if it doesn't have the bug, it means we're probably doing something wrong in OpenGL land - and at least the game is telling us what to do, and we're just not doing it correctly.
-[Unknown]

