It's actually easier to render stuff as it is given than converting it because that adds extra processing.
Making it 16-bit / 24-bit / whatever is only useful for reducing VRAM usage. But for that, we could just use compression (like ETC1).
Making it 16-bit / 24-bit / whatever is only useful for reducing VRAM usage. But for that, we could just use compression (like ETC1).

